Ultimate space simulation software

 
Macronicus
Astronaut
Astronaut
Posts: 66
Joined: 25 Jan 2018

General suggestions for SpaceEngine

05 Jun 2018 09:09

Will there be a feature that reduces the detail of the ray marched nebulas?
To a Galaxy billion light-years away from a Dark World.
 
User avatar
PlutonianEmpire
Pioneer
Pioneer
Posts: 348
Joined: 02 Nov 2016
Location: MinneSNOWta
Contact:

General suggestions for SpaceEngine

05 Jun 2018 12:54

One thing I've noticed is that in aviation/aerodynamics mode, the aviation controls turn off and switch to thrusters when the Dynamic Pressure is below 10000. I think it might he better to lower that threshold to 1000.

Alternatively, the threshhold could lower/switch/transition to 1000 when the aerodyamic spacecraft begins experiencing an air pressure of either 0.1 or 0.01 atm or greater. :)
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
User avatar
Propulsion Disk
Space Pilot
Space Pilot
Posts: 90
Joined: 04 Jun 2018
Location: In My lab at the moment.

General suggestions for SpaceEngine

18 Jun 2018 19:08

If anyone hasn't already asked. Can you add hypervelocity stars to spaceengine like how you made hyperbolic comets?
I'm good when it comes to Physics, Algebra, Relativity, Space, and SpaceEngine. But I could still use a LOT of help on the things I still don't know. So I hope I get a lot of help on how all that works, here!
 
User avatar
Mosfet
World Builder
World Builder
Posts: 981
Joined: 24 Oct 2016
Location: Italy

General suggestions for SpaceEngine

19 Jun 2018 01:03

Propulsion Disk wrote:
Source of the post Can you add hypervelocity stars

Even if simulation of star motion it's in the TODO list, is considered as uncertain in the current state of development.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods | My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram | IRC freenode.net canale ##SpaceEngineITA
 
User avatar
FastFourierTransform
Explorer
Explorer
Posts: 199
Joined: 17 Nov 2016

General suggestions for SpaceEngine

19 Jun 2018 06:08

Propulsion Disk wrote:
Source of the post If anyone hasn't already asked. Can you add hypervelocity stars to spaceengine like how you made hyperbolic comets?

Stellar motion in SpaceEngine has been debated a lot in the last period. You can find a discussion about how to implement that here. Have a look to the last response of SpaceEngineer about this feature here. It is currently impossible to account for stellar motion in SE but Vladimir has some ideas as to how it should be done in the future.
Hypervelocity stars we know of include many of the stars that are currently escaping our galaxy and travel in the near intergalactic medium. I've added all the known stars in the vicinity of the Milky Way into a mod for SE, that you can find here.
 
Macronicus
Astronaut
Astronaut
Posts: 66
Joined: 25 Jan 2018

General suggestions for SpaceEngine

22 Jun 2018 08:32

When will Galaxy clusters be added?
To a Galaxy billion light-years away from a Dark World.
 
User avatar
Propulsion Disk
Space Pilot
Space Pilot
Posts: 90
Joined: 04 Jun 2018
Location: In My lab at the moment.

General suggestions for SpaceEngine

22 Jun 2018 12:19

Macronicus wrote:
When will Galaxy clusters be added?

I don't know if they even need to add that because they're kinda already there just, not classified as galaxy clusters.
you can try to find it here maybe, but from what I remember it didn't say anything about that.
http://forum.spaceengine.org/viewtopic.php?f=6&t=72
I'm good when it comes to Physics, Algebra, Relativity, Space, and SpaceEngine. But I could still use a LOT of help on the things I still don't know. So I hope I get a lot of help on how all that works, here!
 
Macronicus
Astronaut
Astronaut
Posts: 66
Joined: 25 Jan 2018

General suggestions for SpaceEngine

22 Jun 2018 13:01

Propulsion Disk wrote:
Macronicus wrote:
When will Galaxy clusters be added?

I don't know if they even need to add that because they're kinda already there just, not classified as galaxy clusters.
you can try to find it here maybe, but from what I remember it didn't say anything about that.
http://forum.spaceengine.org/viewtopic.php?f=6&t=72


But there not that close to each other.
To a Galaxy billion light-years away from a Dark World.
 
User avatar
Propulsion Disk
Space Pilot
Space Pilot
Posts: 90
Joined: 04 Jun 2018
Location: In My lab at the moment.

General suggestions for SpaceEngine

22 Jun 2018 13:19

Macronicus wrote:
Propulsion Disk wrote:
Macronicus wrote:
When will Galaxy clusters be added?

I don't know if they even need to add that because they're kinda already there just, not classified as galaxy clusters.
you can try to find it here maybe, but from what I remember it didn't say anything about that.
http://forum.spaceengine.org/viewtopic.php?f=6&t=72


But there not that close to each other.

Well galaxy clusters aren't as common as galaxies in general, but if you look in the right spots you can find a bunch of galaxies all very close to each other.
here's some links of real life galaxy clusters, just find out what latitude and longitude they're at, go there and then you should find a bunch of galaxies! (Unless spaceengine doesn't have them yet...)
https://en.wikipedia.org/wiki/Abell_2744
https://en.wikipedia.org/wiki/Perseus_Cluster
https://en.wikipedia.org/wiki/Virgo_Cluster
https://en.wikipedia.org/wiki/Abell_520
https://en.wikipedia.org/wiki/Hydra_Cluster
https://en.wikipedia.org/wiki/Leo_Cluster
https://en.wikipedia.org/wiki/Coma_Cluster
I'm good when it comes to Physics, Algebra, Relativity, Space, and SpaceEngine. But I could still use a LOT of help on the things I still don't know. So I hope I get a lot of help on how all that works, here!
 
User avatar
Mosfet
World Builder
World Builder
Posts: 981
Joined: 24 Oct 2016
Location: Italy

General suggestions for SpaceEngine

22 Jun 2018 16:19

Macronicus wrote:
Source of the post But there not that close to each other.

Galaxy clusters are composed by galaxies relatively close to each other. Those clusters are indeed in SpaceEngine 0980 right now.
Take the Leo cluster, containing NGC 3842. A hundred or so galaxies, many of them are in SE. The same for the Coma cluster nearby, only they're not labeled yet as a group.

Or maybe you're referring to colliding galaxies. As you can see in the TODO list this is planned, we'll have to wait a fair number of program versions for sure. My suggestion is: don't keep the breath in the meantime.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods | My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram | IRC freenode.net canale ##SpaceEngineITA

Who is online

Users browsing this forum: No registered users and 1 guest