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DoctorOfSpace
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Quick Question about Realism

09 Feb 2019 18:36

LeeP wrote:
Source of the post Are you guys going to create volumetric clouds on planets like Jupiter, and the rings on Saturn,
using the same method that is used for the Nebula cloudlike formations?


That's the plan, but not by 0.9.9.0
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Messier
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Quick Question about Realism

11 Feb 2019 08:03

Will there ever be moonmoons?
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NathanKerbonaut
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Quick Question about Realism

11 Feb 2019 17:05

Messier wrote:
Will there ever be moonmoons?

Like all things in the SE universe, it needs to be scientifically verified to exist IRL before it can be added
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Stellarator
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Quick Question about Realism

14 Feb 2019 21:01

I have a quick question about realism: Is reality realistic?
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SpacePioneer
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Quick Question about Realism

18 Feb 2019 07:30

Stellarator wrote:
I have a quick question about realism: Is reality realistic?

Our knowledge of the universe is always growing, so no. Because what we consider "realistic" isn't always what reality is. 
But in the sense that due to definitions, you also could say that it is, because "realistic" means based on reality, and I'm pretty sure reality is based on reality...right?
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WhatzGames
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Quick Question about Realism

26 May 2019 17:23

Hey! So I actually don't have a single clue about where to put this as I'm a newbie since today, but as the Title is about the realism in SE I might as well put it in here :D

So I've been playing around sometime with the spaceships and just had my fun traveling around, and I don't have any major problems with it, but I noticed something that bugs me.
Everytime I start SE after a day or two and want to reset the time to the current date, the orbit and so the position of my ship is not calculated into the distance and for that the planet has moved on but my ships are just at an off-shore spot and I than have to correct the position myself.

Is this somethin that's done on purpose or just not an official feature of the current version? or ist it some kinda bug?

I'm sorry by the way if this is the wrong thread, but as I said, I have no idea where to put it :)
 
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HarbingerDawn
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Quick Question about Realism

27 May 2019 13:28

WhatzGames wrote:
Source of the post I have no idea where to put it

Troubleshooting thread would have been a good place, it definitely has nothing to do with realism.

It's a limitation of SE at the moment. Ships are little more than an experimental feature, and have lots of issues and limitations.
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