senuaafo wrote:Source of the post Is there a way to change the colors of these mares so they more closely match the surrounding oceans?
senuaafo wrote:Source of the post Can somebody please explain what does the OPACITY setting for the atmosphere do?
senuaafo wrote:Source of the post Also, is there a comprehensive list with explanations of the various settings you encounter in the planetary scripts,
and the editing page?
Cantra wrote:Source of the post Can anyone help me with making a counter-Earth mod? And/or a small planet existing in the L4 or L5 Lagrangian points?
// Counter-Earth
Orbit
{
Epoch 2451545
Period 1.0
SemiMajorAxis 1.0000010178
Eccentricity 0.0167086342
Inclination 0.0
AscendingNode 348.739
LongOfPericen 102.93734808
MeanLongitude 280.46645683 // Earth-Moon + 180°
RefPlane "Ecliptic"
}
// L4 point
Orbit
{
Epoch 2451545
Period 1.0
SemiMajorAxis 1.0000010178
Eccentricity 0.0167086342
Inclination 0.0
AscendingNode 348.739
LongOfPericen 102.93734808
MeanLongitude 160.46645683 // Earth-Moon + 60°
RefPlane "Ecliptic"
}
// L5 point
Orbit
{
Epoch 2451545
Period 1.0
SemiMajorAxis 1.0000010178
Eccentricity 0.0167086342
Inclination 0.0
AscendingNode 348.739
LongOfPericen 102.93734808
MeanLongitude 40.46645683 // Earth-Moon - 60°
RefPlane "Ecliptic"
}
Mosfet wrote:AlbedoBond, AlbedoGeom and Brightness may affect the apparent magnitude of the moon.
TheObserver wrote:Source of the post But when I issue the 'goto Europa' or 'gotofast Europa' commands, the camera goes to the asteroid '52 Europa' instead.