Ultimate space simulation software

 
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HarbingerDawn
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18 Mar 2019 14:46

Onox wrote:
Source of the post OK, there is a new Nvidia card : Geforce 1660Ti, not in the cards list but powerfull like Geforce 1070...

Sorry, I hadn't updated the list for the newest cards yet, I will do that now.
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patnerj
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20 Mar 2019 04:21

i'm having severe problem with space engine, after installing it is showing white screen but sound is good but blank window.
here is the se.log file https://pastebin.com/v30syGR4
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Mosfet
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20 Mar 2019 06:30

patnerj, I'm afraid your Intel HD Graphics is not compatible with the program.
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A-L-E-X
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23 Mar 2019 22:34

I have my doubts that 4K resolution is even useful in laptop sized monitors.  You'd need at least a 30" monitor to see a difference between it and 1080P at normal viewing distances.
 
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26 Mar 2019 11:20

A-L-E-X wrote:
Source of the post You'd need at least a 30" monitor to see a difference between it and 1080P at normal viewing distances.

Not true at all, unless you have mediocre eyesight.
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30 Mar 2019 16:20

GTX 1060 (6 GB) must be highlighted by green, it is one of my dev cards, and slightly faster than RX 580.
 
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HarbingerDawn
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31 Mar 2019 09:02

SpaceEngineer wrote:
Source of the post GTX 1060 (6 GB) must be highlighted by green, it is one of my dev cards, and slightly faster than RX 580.

Yes, I'm going to completely update how I choose categories for cards. I should have time to do that today.
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01 Apr 2019 15:58

Since 0.9.9.0 has more rigorous graphics card requirements (considering that 1.0 GB is "catastrophically low"), is it dedicated video memory or total available graphics memory that matters?
 
vlad01
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01 Apr 2019 21:22

In a case like this, both really.  Total is important for able to load textures and run it in the first place, but the dedicated ram is what gives the faster performance.  So if the total is good enough it will run but slower than normal as the dedicated vram is small and can't hold all the textures by itself, so the GPU needs to store on and access the much slower shared system memory to make up the rest of the capacity.

real vram is many times faster than shared system memory, so I hope that makes sense.
 
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02 Apr 2019 05:10

Himself wrote:
Source of the post is it dedicated video memory or total available graphics memory that matters?

As the opening post explains, it's dedicated video memory that's important.
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02 Apr 2019 08:42

SpaceEngineer wrote:
GTX 1060 (6 GB) must be highlighted by green, it is one of my dev cards, and slightly faster than RX 580.

Shouldn't a GTX 780 6GB edition, (and all 7 series Titans - that had 6GB iirc) be highlighted in green as well? - it has very similar performance to the GTX 1060. I used to have a 780 6GB ASUS Strix series (unfortunately it started behaving strangely - freezes & lockups, returned it to the seller - they never acknowledged it was problematic..) and it used to run SE 0980 (even at 5760x1080p) really smoothly.
 
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02 Apr 2019 17:45

N0B0DY wrote:
Source of the post Shouldn't a GTX 780 6GB edition, (and all 7 series Titans - that had 6GB iirc) be highlighted in green as well? - it has very similar performance to the GTX 1060.

An 18% difference is not what I would call very similar. If the 1060 just barely makes it to the green category, then the 780 certainly doesn't. The Titan and Titan Black aren't that powerful either, they're both weaker than the weakest card currently marked in green, and weaker than the 6 GB 1060.
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03 Apr 2019 11:03

HarbingerDawn wrote:
An 18% difference is not what I would call very similar. If the 1060 just barely makes it to the green category, then the 780 certainly doesn't. The Titan and Titan Black aren't that powerful either, they're both weaker than the weakest card currently marked in green, and weaker than the 6 GB 1060.

The funny thing is that when I had checked this site I quoted in the post above, a few months ago (around ~Q4 2018), the difference between these two cards was not 18%. It was around ~ 9%-10%. Maybe the newer drivers released between then and now are responsible for this difference. As older cards get even older and the newer driver optimizations are geared towards newer cards, the performance of the older ones decays. I have read somewhere that companies do that to push the market towards their newest products. Don't know if it is true or not..
 
vlad01
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03 Apr 2019 15:48

I think that is just a consequence of only focusing on newer gen cards, the old ones they don't really care about nor have any incentive to do so, so they decay in performance somewhat.

This is why I don't update drivers to the latest for older cards, rather test most of them and pick the fastest most stable driver. which normally is the last of the drivers as the next gen came out. 
 
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03 Apr 2019 17:52

Several reputable hardware journalism outfits have investigated the claim that new drivers nerf performance on old cards, and they always find that it's not true. What tends to happen is that new drivers increase performance on newer cards, while the old ones stay the same (because they were already improved when they were newer). So the gap in performance increases. It happens with every generation of card. Back when the 700 series was recent, you probably would have noticed that 700 series cards were better compared to 600 series cards after 1 year compared to when they launched. And so on for each generation.
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