Ultimate space simulation software

 
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Gnargenox
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25 Jun 2018 06:11

Yup!
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Spacer
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02 Jul 2018 22:56

ImageImage
"man cannot discover new oceans unless he has the courage to lose sight of the shore"
-Andre Gide
 
Schübatamann
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11 Jul 2018 04:50

[quote="Phunnie"]Eh I did a recreation of a shot in Interstellar using only SpaceEngine.
[img]https://vignette.wikia.nocookie.net/interstellarfilm/images/3/39/Gz6Lj6n_-_Imgur.png/revision/latest/scale-to-width-down/300?cb=20141115135919[/img][img]https://cdn.discordapp.com/attachments/244239552829456384/442709630934581248/scr00181.png[/img][/quote]
the diffraction spikes are coming from the brighter part of the accretion disk instead of the center ... how?
 
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Propulsion Disk
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11 Jul 2018 07:44

Schübatamann wrote:
Phunnie wrote:
Eh I did a recreation of a shot in Interstellar using only SpaceEngine.
ImageImage

the diffraction spikes are coming from the brighter part of the accretion disk instead of the center ... how?

it could be a binary pair that has a black hole and a star that are in that position at the moment. it almost looks like a solar eclipse!  :)
I'm good when it comes to Physics, Algebra, Relativity, Space, and SpaceEngine. But I could still use a LOT of help on the things I still don't know. So I hope I get a lot of help on how all that works, here!
 
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Phunnie
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14 Jul 2018 15:01

Schübatamann wrote:
Phunnie wrote:
Eh I did a recreation of a shot in Interstellar using only SpaceEngine.
ImageImage

the diffraction spikes are coming from the brighter part of the accretion disk instead of the center ... how?

Well, alright. The post above this reply has half the answer correct. The diffraction spikes coming from the disk is indeed a star superimposed onto the disk with very high brightness values. However, there is also a second star right above the shot (literally less than 1 degree) above the top of the image that illuminates the planet to replicate the unrealistic illumination shown in the movie. If the light was coming solely from the black hole disk, we would see a "sunset" very close to the visible edge of the planet, and about 3/4 of the rest of the planet towards the bottom of the screenshot would be entirely dark. Setting up this shot was an absolute pain in the arse as both stars had to be perfectly lined up while orbiting in differing directions, at different SMA, at different angles and at different speeds.

tl;dr the system is complicated and unrealistic.
Oh. I have a youtube channel. https://www.youtube.com/c/Phunnie
 
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Gnargenox
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15 Jul 2018 01:59

Not sure how this project ended up here.
scr02735.jpg
Attachments
scr02738.jpg
scr02739.jpg
jack.jpg
jack.jpg (14.17 KiB) Viewed 265 times
CPU: AMD FX-8350 8 core processor 4GHz / GPU: GeForce GT 730 @ 1920x1080, 60Hz with 1GB adapter RAM / RAM: Patriot Signature 4GB 1600MHz 240-Pin DDR3 (only 2GB work, don't buy it) / Motherboard: MSI 970 Gaming MS-7693
 
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tRetro-Visor
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13 Aug 2018 20:33

Not exactly the same shot, but whatever. This is 0.990
Image
Base 0.990
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JJ effects added with Photoshop
Image
 
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Stellarator
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13 Aug 2018 23:54

Kewl.

My question is: What universe of Star Trek are we seeing here?. J.J.verse? :D
Futurum Fusionem
 
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Phantom Z
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14 Aug 2018 11:50

tRetro-Visor wrote:
Not exactly the same shot, but whatever. This is 0.990
Image
Base 0.990
Image
JJ effects added with Photoshop
Image

That's beautiful.

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