Free planetarium

 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

05 Nov 2017 00:34

There's a fun new game out, and it's free to play! It also seems like a good fit for Space Engine. Because what's the point of having a universe to explore if you can't turn it all into paperclips?
Last edited by Mouthwash on 21 Nov 2017 04:05, edited 5 times in total.
 
User avatar
problemecium
Space Pilot
Space Pilot
Posts: 81
Joined: 30 Dec 2016

Okay, this has to happen.

05 Nov 2017 09:03

"Universal Paperclips achieved in 5 hours 5 minutes 48 seconds" might well be a very good argument for why the universal speed limit of c is in fact a good and very important thing xD
ᴩʀoʙʟᴇᴍᴇᴄɪᴜᴍ﹖
Formerly known as "parameciumkid." Still playing on Intel HD Graphics 4000 ^^
 
User avatar
SpaceEngineer
Author of SpaceEngine
Author of SpaceEngine
Posts: 490
Joined: 17 May 2016
Location: Saint-Petersburg
Contact:

Okay, this has to happen.

09 Nov 2017 12:39

Mouthwash, lol you steal 5 hours from SE development :) But the Universe has been converted to 30,000 sexdecilion paper clips...
 
User avatar
DoctorOfSpace
World Builder
World Builder
Posts: 925
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

Okay, this has to happen.

09 Nov 2017 12:48

I was thinking someone should make a neural net figure out the best strategy for this game, then I remembered that is how we wipe ourselves out.
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
User avatar
Marko S.
Explorer
Explorer
Posts: 170
Joined: 02 Jul 2017
Location: Serbia

Okay, this has to happen.

09 Nov 2017 15:27

I played this game for a little. It seems addicting if you continue... So, what's the point? Turning universe into paperclips? Good game tho, I guess! 
Specs: Ram: 8gb | Vram: 1gb | Graphics card: AMD Radeon | Hard-drive: 1tb | Processor: AMD Athlon X4 750 Quad Core Processor | CPU: 3.40 GHz | OS: Win 10 and XP (lol) |
We use time just to orientate through space.
 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

09 Nov 2017 19:18

SpaceEngineer wrote:
Mouthwash, lol you steal 5 hours from SE development :) But the Universe has been converted to 30,000 sexdecilion paper clips...

Five hours? I'm not as good at this game as I thought.

Marko S. wrote:
I played this game for a little. It seems addicting if you continue... So, what's the point? Turning universe into paperclips?

That isn't enough? :shock:
 
User avatar
problemecium
Space Pilot
Space Pilot
Posts: 81
Joined: 30 Dec 2016

Okay, this has to happen.

11 Nov 2017 16:38

A friend of mine decided to take the stubborn route and continue fighting the Drifters in the hopes of exterminating them. He narrowly lost, 0 probes to a scant 127 remaining Drifters xD
ᴩʀoʙʟᴇᴍᴇᴄɪᴜᴍ﹖
Formerly known as "parameciumkid." Still playing on Intel HD Graphics 4000 ^^
 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

13 Nov 2017 07:44

problemecium wrote:
A friend of mine decided to take the stubborn route and continue fighting the Drifters in the hopes of exterminating them. He narrowly lost, 0 probes to a scant 127 remaining Drifters xD

Drifters are your own probes turned rogue. Note that their total number (both alive and destroyed) is the same as your losses from value drift. I got them to zero early on, but it just shoots back up.
Last edited by Mouthwash on 13 Nov 2017 10:27, edited 3 times in total.
 
User avatar
SpaceEngineer
Author of SpaceEngine
Author of SpaceEngine
Posts: 490
Joined: 17 May 2016
Location: Saint-Petersburg
Contact:

Okay, this has to happen.

13 Nov 2017 08:24

The best strategy on the last stage is investing into probe self-replication abilities, while keeping hazard remediation at 8 and fighting abilities at 7-8 points, to keep population of drifters under control (<1% lost in combat). Build few billion drones and take CPUs from them, to speed up creativity computation, required for upgrades.
 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

13 Nov 2017 10:30

Nah, once you build up a decent lead 4 is enough. In mid-stage it seemed that five times out of four I outnumbered them.
 
User avatar
problemecium
Space Pilot
Space Pilot
Posts: 81
Joined: 30 Dec 2016

Okay, this has to happen.

14 Nov 2017 11:45

Mouthwash wrote:
Drifters are your own probes turned rogue. Note that their total number (both alive and destroyed) is the same as your losses from value drift. I got them to zero early on, but it just shoots back up.

We were aware of this, but I found it comical how it ended up being an hours-long battle of attrition lost by such a comically narrow margin - 127 survivors after untold decillions having been involved in the war. xD
ᴩʀoʙʟᴇᴍᴇᴄɪᴜᴍ﹖
Formerly known as "parameciumkid." Still playing on Intel HD Graphics 4000 ^^
 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

14 Nov 2017 22:09

problemecium wrote:
Mouthwash wrote:
Drifters are your own probes turned rogue. Note that their total number (both alive and destroyed) is the same as your losses from value drift. I got them to zero early on, but it just shoots back up.

We were aware of this, but I found it comical how it ended up being an hours-long battle of attrition lost by such a comically narrow margin - 127 survivors after untold decillions having been involved in the war. xD

That isn't surprising. The rate of drifter increase is always going to be dependent upon your own numbers. If you fall from decillions to millions, they'll fall as well.

And why would he dedicate so much time to wiping them out if he knew it was impossible?
 
User avatar
FastFourierTransform
Space Pilot
Space Pilot
Posts: 128
Joined: 17 Nov 2016

Okay, this has to happen.

16 Nov 2017 00:47

If anyone was interested in the music I finally found it!

 
User avatar
Mouthwash
Space Pilot
Space Pilot
Topic Author
Posts: 121
Joined: 22 May 2017

Okay, this has to happen.

17 Nov 2017 12:58

Took me about ten seconds with my phone.
 
Cosmic_Dreams
Observer
Observer
Posts: 9
Joined: 29 Apr 2017

Okay, this has to happen.

19 Nov 2017 23:55

This sucked me in harder than bowling ball falling into the supermassive blackhole in ICG 1101. As I'm typing this I just broke the 3 septillion mark

Who is online

Users browsing this forum: No registered users and 1 guest