kipster wrote:Source of the post it blew up the planet you were orbiting...
a button such as this would be kind of cool
...do we even have to explain why this is too unrealistic for SE?
kipster wrote:Source of the post it blew up the planet you were orbiting...
a button such as this would be kind of cool
Julian wrote:Source of the post What would happen if a ship with an Alcubierre warp drive collided with a planet at FTL speeds? Or a star?
JackDole wrote:Julian wrote:Source of the post What would happen if a ship with an Alcubierre warp drive collided with a planet at FTL speeds? Or a star?
As far as I understand, this is not possible because a ship in a warp bubble is not in our universe, but in its own space-time bubble, in its own mini-universe. But I can be wrong.
Julian wrote:Source of the post what's to stop someone from building a warp drive without an emergency brake and installing it on an unmanned ship to make a planet-killer missile?
Julian wrote:Source of the post The other question that interests me about the Alcubierre drive is whether any matter entering the warp bubble from the outside would get ripped apart by tidal forces.
DoctorOfSpace wrote:Source of the post Warp drives are incapable of flying through a planets atmosphere, let alone transferring kinetic energy from the field.
Julian wrote:Source of the post Why, and what would happen if you tried it?
Julian wrote:Source of the post If the warp field can't be maintained, wouldn't that be more of an effect of the planet's gravity rather than its atmosphere?
DoctorOfSpace wrote:Source of the post With the way Harold White explained it in his paper the field requires some form of input to offset it, this is why in SpaceEngine now it works as a boosting factor.
Julian wrote:Source of the post I always interpreted that to mean that if you turned on the field without an initial velocity, you simply wouldn't move.
Julian wrote:Source of the post While we're on the subject of superweapons, will the game allow us to move asteroids in order to mine them? If so, what's to stop someone from dropping them on a planet?
DoctorOfSpace wrote:Julian wrote:Source of the post I always interpreted that to mean that if you turned on the field without an initial velocity, you simply wouldn't move.
Everything is in motion, so all that would do is just accelerate you in the wrong direction or collapse the field.Julian wrote:Source of the post While we're on the subject of superweapons, will the game allow us to move asteroids in order to mine them? If so, what's to stop someone from dropping them on a planet?
Not a clue.
StarshipArachnid wrote:Source of the post I would love to see some ship-to-ship combat, weapons and stuff