That is going to be added to the game. if you read the Space Engineer's post, you can see what he planned for the game. That would be great indeed for SE.I would like to do missions in Space Engine. Currently there is nothing to do apart from visiting the Universe.
The game set will be in a real time. Building a large city from scratch takes decades. So it will not be possible in SE.When you place a colony, over time there should be some urban sprawl spreading from it, like some smaller domes, greying of the surrounding landscape and city light effects to represent growth and any hills/mountains or uneven terrain nearby becoming flat or terraced to accommodate urbanization while canals are dug in some areas. The larger sprawls would have skyscrapers and arc blocks popping up which, besides being nice eye candy would make for some fun to drive rovers down the streets or fly between them.
Unless you use von Neumann probes, you could crank out a full city in a few months.
LOL. This is indeed your best bet. I'm sure the Chinese could build Rome in a day,Or use Chinese builders
Cheap work force.LOL. This is indeed your best bet. I'm sure the Chinese could build Rome in a day,Or use Chinese builders
Wait a minute, didn't you say that you wanted nanotechnology to be part of humanity's technological capabilities? If the player announces that a planet is suitable for colonization (And you said that communications would be instantaneous. Quantum entanglement? Do you want to use the word "ansible"?), AI-controlled colony ships could arrive in large numbers and start using nanotech to grow buildings.The game set will be in a real time. Building a large city from scratch takes decades. So it will not be possible in SE.
There are also thermodynamic limits on heat generation that cannot be beaten by any process, so it would take months to grow a full city.