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Quick Question about Realism

Posted: 09 Feb 2019 18:36
by DoctorOfSpace
LeeP wrote:
Source of the post Are you guys going to create volumetric clouds on planets like Jupiter, and the rings on Saturn,
using the same method that is used for the Nebula cloudlike formations?


That's the plan, but not by 0.9.9.0

Quick Question about Realism

Posted: 11 Feb 2019 08:03
by Messier
Will there ever be moonmoons?

Quick Question about Realism

Posted: 11 Feb 2019 17:05
by NathanKerbonaut
Messier wrote:
Will there ever be moonmoons?

Like all things in the SE universe, it needs to be scientifically verified to exist IRL before it can be added

Quick Question about Realism

Posted: 14 Feb 2019 21:01
by Stellarator
I have a quick question about realism: Is reality realistic?

Quick Question about Realism

Posted: 18 Feb 2019 07:30
by SpacePioneer
Stellarator wrote:
I have a quick question about realism: Is reality realistic?

Our knowledge of the universe is always growing, so no. Because what we consider "realistic" isn't always what reality is. 
But in the sense that due to definitions, you also could say that it is, because "realistic" means based on reality, and I'm pretty sure reality is based on reality...right?

Quick Question about Realism

Posted: 26 May 2019 17:23
by WhatzGames
Hey! So I actually don't have a single clue about where to put this as I'm a newbie since today, but as the Title is about the realism in SE I might as well put it in here :D

So I've been playing around sometime with the spaceships and just had my fun traveling around, and I don't have any major problems with it, but I noticed something that bugs me.
Everytime I start SE after a day or two and want to reset the time to the current date, the orbit and so the position of my ship is not calculated into the distance and for that the planet has moved on but my ships are just at an off-shore spot and I than have to correct the position myself.

Is this somethin that's done on purpose or just not an official feature of the current version? or ist it some kinda bug?

I'm sorry by the way if this is the wrong thread, but as I said, I have no idea where to put it :)

Quick Question about Realism

Posted: 27 May 2019 13:28
by HarbingerDawn
WhatzGames wrote:
Source of the post I have no idea where to put it

Troubleshooting thread would have been a good place, it definitely has nothing to do with realism.

It's a limitation of SE at the moment. Ships are little more than an experimental feature, and have lots of issues and limitations.

Quick Question about Realism

Posted: 19 Aug 2019 07:40
by demoversatile
Are there keyboard controls that mimic [mouse (Left Click + Right Click ) + Drag], I'm trying to create a script that triggers the next location based on the distance from the object and using the W/S and Up/Down arrow keys works consistently only up to a certain distance before the velocity needs to be changed. Any ideas? 

Quick Question about Realism

Posted: 21 Aug 2019 20:13
by Cantra
Does it really make sense to have massive moons and ice giants in orbit of a gas giant so close together like in solar systems? In my mind they should usually be smaller and further apart.

Quick Question about Realism

Posted: 24 Aug 2019 12:16
by donatelo200
It would make sense since they would form sorta like a binary star.  Also, some gas giants are truely massive so having Earth massed or higher moons are entirely reasonable around them. 

Quick Question about Realism

Posted: 26 Sep 2019 07:45
by SalgadoUniverse
I am playing spaceengine in its steam version, more recent, I would like to know if there is any modification so that the terrains of the planets are more diverse and realistic, that is to say that the terrain is varied with different biomes and if they could explain to me how I could install them I'd be very gratefull. I have seen photos of people who are super realistic, when I explore the planets, the biomes are generally flat and very repetitive, which makes it very interesting to explore the planets. Would you recommend some mod for the steam version? Thank you

Quick Question about Realism

Posted: 03 Oct 2019 04:15
by Hubbard
Would doing that slow the rest of the game down?

Quick Question about Realism

Posted: 21 Oct 2019 12:20
by longname
SalgadoUniverse wrote:
I am playing spaceengine in its steam version, more recent, I would like to know if there is any modification so that the terrains of the planets are more diverse and realistic, that is to say that the terrain is varied with different biomes and if they could explain to me how I could install them I'd be very gratefull. I have seen photos of people who are super realistic, when I explore the planets, the biomes are generally flat and very repetitive, which makes it very interesting to explore the planets. Would you recommend some mod for the steam version? Thank you

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