meegja wrote:Source of the post And a suggestion: for now magnitude settings under Camera are not saved, every time I start SE those values are back to default. Maybe an option that those values are saved too?
meegja wrote:Mosfet wrote:meegja wrote:Source of the post a lot of people with high-end systems and/or more then enough RAM, have disabled the Page File within Windows. Turns out that (at least with NVidia drivers) that causes crashes and/or total system freeze with SE. Since I did enable Page File again (just let Windows manage it), no more crashes and freezes
Of course they have crashes, that's what happens when your computer uses all the RAM and there's no contingency (a swap file). That's why disabling page file completely it's a risk.
Ah no, that is not the reason. The amount of RAM is more then enough, the crashes on my PC happend with only like 15% of RAM usage.
The reason is that some Page File (or virtual memory) is *expected* by the program and driver. If that is not there, the RAM is used and it will work for a while. But Windows is expecting some instructions and that is not working right then a a crash/freeze is the result. The majority of programs will work just fine with Page File disabled but some (like SE) must have it enabled.
FastFourierTransform wrote:manalokos wrote:Source of the post galaxy distribution looks to even, lacks void size
Expand on this please. Galactic stellar distribution seems right to me. Between spiral arms there are no voids just less density of massive stars.manalokos wrote:Source of the post Would it be complicated to add all cataloged stars?
What do you mean by all catalogued stars? All that humanity knows of? In principle only the ones with proper 3D coordinate measurements. There are around 1.7 billion stars in the current DR2 Gaia Catalogue. Not all of them have reliable measurements tho. There are currently efforts to implement this in SE (for now only Hipparcos catalogue stars are added by default and chunks of several millions as community addons). We also need spectral classification (if we want some attributes to be shown but the work on Gaia is slow).
Here you have some community addons to add a bunch of stars to your SE experience:
Gaia DR2 chunks taken from Bailer-Jones et al. (not accurate as we now know but this is the best large scale attempt for the moment)
Gaia DR2 White Dwarfs taken from Jimenez-Estéban et al. (very precise but small in terms of numbers)
A catalog of 28 intergalactic stars
A-L-E-X wrote:Source of the post Cant we determine the 3D position of any star for which we know the distance to? Like for example, the Tycho catalogue. If you just know the distance and direction it is from Earth can you not plot its 3D position by placing the Earth at the center of a navigation grid? You should be able to do that.
SpaceEngineer wrote:meegja wrote:Source of the post And a suggestion: for now magnitude settings under Camera are not saved, every time I start SE those values are back to default. Maybe an option that those values are saved too?
This is intentional. Magnitude/brightness settings are not saved to prevent the "death loop" for new users who are not fully understand what they do. Imagine you is a new user and reduced exposure to 0.00000001 occasionally. You will just see a black screen and don't understand why. What you will do to fix that? Most likely, restart SE. If SE would save exposure settings, restart will not help with this "problem".
Star magnitude is more dangerous setting. Imagine you raised magnitude to +20. This will lead to extremely high load on the engine and GPU, slow performance, freezes and potential crash (a 100% crash in previous versions). If magnitude settings would be saved, after restart you will have freezes and crashes again, immediately. New user will have no way to repair this except making a full reinstall (or even refund!)
Julian wrote:Is there any reason why we should be able to select background stars in System Chart mode? Should that ability be disabled?
MrMagnumSerpentine wrote:EricPlayZ wrote:MrMagnumSerpentine wrote:60 bucks for the pro version.... I can't even afford the 18 buck version! So since there is a Pro version does this mean that there are things only those who have the cash can enjoy while the rest of us have to make due with 9.8 or the basic 9.9?
Deeply disappointed in how expensive this is. (Yes its expensive, I live on a fixed income due to disability so things like Space Engine will be off the table for some time to come)
You shouldn't be disappointed at all, indeed you should be happy for Vladimir selling SE at that price, because of those reasons:
1. It'll make his life easier.
2. He can hire more programmers and probably also buy an office, which would boost his development speed by like x5, and updates would be coming out way more frequently.
3. He gave you years of work for free, and now you're complaining about the price? Shame on you! It's now time that he gets payed for all of his work!
One more thing: Pro version is for commercial use, that's why it's so expensive.
Thank you for explaining the Pro version. First of all I live in a world where I have to watch every penny I spend. you will be surprised how quickly 600 bucks can vanish in a month. (Mostly groceries takes the biggest chunk of my money stuff I could buy for only a few dollars 5 years ago now cost over 20 bucks ) I also think your comment 3 is uncalled for especially in the light that I have read in some forums that SE was to be free. And if I could I would had donated some money to this software. Its hard to be cheerful when your own government does its best to starve you to death...