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General 0.990 Discussion

Posted: 20 Jun 2019 16:42
by A-L-E-X
I downloaded all the HD stuff- is that meant to replace the downloads on this site?  Also, I got a message that Steam was updating in the middle of the downloads and it restarted, does the interruption mean the downloads got corrupted or would they resume as normal when Steam restarted?

General 0.990 Discussion

Posted: 26 Jun 2019 13:12
by kostuek
If I rename a procedural generated object and "save" it, the name is gone by the next SE start and the RS-*** number is back. Is there a way to make the names "stick" somehow?

General 0.990 Discussion

Posted: 30 Jun 2019 01:37
by Julian
What does anisotropy level do?

General 0.990 Discussion

Posted: 30 Jun 2019 10:00
by f2d
Julian wrote:
What does anisotropy level do?

Level of anisotropic filtering on textures, I think. Less may be faster.

https://en.wikipedia.org/wiki/Anisotropic_filtering

General 0.990 Discussion

Posted: 01 Jul 2019 09:52
by Julian
f2d wrote:
Level of anisotropic filtering on textures, I think. Less may be faster.

But even when I'm on very flat land with textures stretching off to the horizon, I don't see any difference in the graphic quality from lowering anisotropy levels.

General 0.990 Discussion

Posted: 26 Jul 2019 10:29
by Julian
How often have you seen polar ice caps in 0.990? Does it seem like SE doesn't generate ice caps on worlds that should have them?
Image

General 0.990 Discussion

Posted: 26 Jul 2019 13:01
by Julian
A couple of observations about build 1690: (1) This is a bug -- the angular value for field of view doesn't change when you zoom the camera in or out. (2) Superscripted characters are OK, but subscripted characters look a little too low.
Image

General 0.990 Discussion

Posted: 26 Jul 2019 22:06
by JackDole
Julian wrote:
Source of the post A couple of observations about build 1690:

You should not send pictures that require a Google Account!

General 0.990 Discussion

Posted: 27 Jul 2019 01:39
by Betelgeuze
JackDole wrote:
Julian wrote:
Source of the post A couple of observations about build 1690:

You should not send pictures that require a Google Account!

Yeah I agree with you. I'd suggest use Imgur it's easier to upload pictures then share on forums without downloading to computer because pictures from Google Drive/account requires downloading pictures to your computer to able see.

General 0.990 Discussion

Posted: 27 Jul 2019 08:10
by Julian
Could you see the picture in the previous post I made about polar ice caps? I edited my post to use a different Google URL; can you see it now?

General 0.990 Discussion

Posted: 27 Jul 2019 08:39
by JackDole
Julian wrote:
Source of the post This is a bug -- the angular value for field of view doesn't change when you zoom the camera in or out.

This is not a bug. Only a missing feature.
You have clicked into the FOV input field:
scr00187.png

SpaceEngine then expects you to make an input. So go again with the mouse into the input field and press Enter.
Then the FOV value will change again.
scr00185.png
scr00186.png

The missing feature: It would be good if the input field would close automatically, if you click somewhere else on the screen.

General 0.990 Discussion

Posted: 27 Jul 2019 12:37
by Julian
This is a problem, though: if you click on any of the input fields in the camera control menu, and without entering any text click on one of the other input fields, the previous input field disappears. If click on all of the fields, all of them will disappear except for the last one you clicked. All the input fields will reappear if you enter some text.

Image

General 0.990 Discussion

Posted: 28 Jul 2019 10:44
by Julian
The subscripted Jupiter symbol ("1M") is too small and hard to read. Should bold fonts also be included for the main menu and locations menu?

Image

General 0.990 Discussion

Posted: 31 Jul 2019 04:29
by longname
Julian wrote:
The subscripted Jupiter symbol ("1M") is too small and hard to read. Should bold fonts also be included for the main menu and locations menu?

Image

That doesn't look intentional.

General 0.990 Discussion

Posted: 21 Aug 2019 15:12
by Asteroid Miner
Just bought the steam version after using the old version for a long time, sorry if this has been asked before but how do I go back to the old camera settings for planetary exploration? The camera now always rotates so that the surface is always straight down with respect to the camera. I find this very jarring and hard to explore the way I want to. Is there a way to toggle this off? It's very annoying that I can't use Q/E keys without having to wait like 10 seconds just for it to go back to the way I don't want it to be.

Thanks in advance and for this wonderful release!