Ultimate space simulation software

 
JKerman
Astronaut
Astronaut
Posts: 48
Joined: 18 Oct 2017

General 0.990 Discussion

04 Jan 2019 21:26

Will the look of the website be changed along with the release?
 
Melasma
Observer
Observer
Posts: 1
Joined: 15 Jan 2019

General 0.990 Discussion

15 Jan 2019 19:34

Will SE implement function that loading large font texture (larger than 256*256px) or loading multiple 256*256px font textures for translators who doesn't speak the Indo-Europian languages?
I found this interesting translation Mod in chinese internet community: https://github.com/System233/SpaceEngine-localization
It seems hack the .dll file and force SE to loading multiple font textures and display chinese characters. I believe it's possible to apply this method (multiple font textures) to the other languages. Well, I was surprised by their skill. :o
 
Messier
Observer
Observer
Posts: 18
Joined: 26 May 2018

General 0.990 Discussion

20 Jan 2019 12:17

Quick question, since planets are getting material classes, will asteroids be getting some as well? Like how 16 Psyche is a metallic object and so on.
The only Astrogriff
 
User avatar
donatelo200
Space Pilot
Space Pilot
Posts: 103
Joined: 08 Dec 2016

General 0.990 Discussion

20 Jan 2019 14:31

Yeah, asteroids have material composition now.  They are all just listed as asteroids no matter the composition, however.
CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
User avatar
MineCrafter473
Space Tourist
Space Tourist
Posts: 20
Joined: 01 Sep 2017

Work progress 0.990

21 Jan 2019 13:19

Will 0.990 simulate light refraction so we can so the blood moon.
CPU:Intel core i7 8700k @ 3.8Ghz
RAM:16gb ddr4-3000
GPU:RTX 2080 8gb vram
STORAGE:Samsung 512gb 970 pro m.2 ssd, 1tb ssd
 
User avatar
Stellarator
World Builder
World Builder
Posts: 640
Joined: 10 Jul 2018
Location: Sagittarius A*

Work progress 0.990

21 Jan 2019 20:05

MineCrafter473 wrote:
Will 0.990 simulate light refraction so we can so the blood moon.

From the TODO list:

SpaceEngineer wrote:
Source of the post Refraction in the atmosphere (up to the "bow-tie world")
Futurum Fusionem
 
User avatar
TheRedstoneHive
Explorer
Explorer
Topic Author
Posts: 157
Joined: 02 Mar 2017
Location: Gliese 667Cc
Contact:

Work progress 0.990

22 Jan 2019 16:45

MineCrafter473 wrote:
Will 0.990 simulate light refraction so we can so the blood moon.

It is being worked on, but for now we will probably just get a fake translucent red mask to cover up the shadow, this could be done on other planets as well, (colouring the mask accourding to the planet's atmosphere and it's parent star) but don't expect this all to come in 0.990.
 
Inarius
Observer
Observer
Posts: 9
Joined: 03 Nov 2016

Work progress 0.990

26 Jan 2019 15:08

I think next devblog is very soon :)
 
Nebulax
Observer
Observer
Posts: 12
Joined: 30 Sep 2017

Work progress 0.990

28 Jan 2019 11:43

I need you to clarify a bit the reason for this long wait ...After years, a few months ago I asked if it would arrive by 2018 and you said yes.
On October 24 you said that the work was mostly completed ... 2 months later the steam version was going to be sent.Month and a half later nothing is known ... only that there are people who make videos on YouTube of the 0.9.9 impressive to give envy and the only answer I get is "I am a beta tester"

Could you be a little clearer?
Would not it be useful to launch the game as early access in steam and for people to buy it while it is updated periodically and so the product is released little by little as it improves and improves?
 
Vader210296
Observer
Observer
Posts: 7
Joined: 14 Dec 2017

Work progress 0.990

28 Jan 2019 12:58

@Nebulax i agree.    I've been saving steam credits since Christmas so I can afford it. unfortunately i currently have money problems. I want to buy this definitely! but the time of over 2 years, and almost  2 months without news I find something frustrating. I can understand that it takes a lot of time and effort to develop something like this. Nevertheless, I would be happy about news like everyone else. peace.

[edited]
 
Vader210296
Observer
Observer
Posts: 7
Joined: 14 Dec 2017

Work progress 0.990

28 Jan 2019 13:05

can someone please say me, how to disable the superfluous text in every of my posts?
 
User avatar
Mosfet
Star Engineer
Star Engineer
Posts: 1218
Joined: 24 Oct 2016
Location: Italy
Contact:

Work progress 0.990

28 Jan 2019 13:17

Vader210296 wrote:
Source of the post can someone please say me, how to disable the superfluous text in every of my posts?

Being a newly registered user, you need at least 10 posts to post files, edit your messages, and generally use BBcode.
See also Forum rules.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods | My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram | IRC freenode.net canale ##SpaceEngineITA
 
User avatar
N0B0DY
Explorer
Explorer
Posts: 178
Joined: 09 Dec 2016

Work progress 0.990

28 Jan 2019 13:44

Nebulax wrote:
I need you to clarify a bit the reason for this long wait ...After years, a few months ago I asked if it would arrive by 2018 and you said yes.
On October 24 you said that the work was mostly completed ... 2 months later the steam version was going to be sent.Month and a half later nothing is known ... only that there are people who make videos on YouTube of the 0.9.9 impressive to give envy and the only answer I get is "I am a beta tester"

Could you be a little clearer?
Would not it be useful to launch the game as early access in steam and for people to buy it while it is updated periodically and so the product is released little by little as it improves and improves?

If you think that Space Engine is taking a lot of time to release... just think of poor Star Citizen Fans who have paid hundreds (if not thousands) of $ and what do they have to play with...
Yes it is taking a lot of time but if you had seen any of HarbingerDawn's Live-streams you would might have wanted to reconsider. In his very latest live-stream the program was crashing every now and then. It must have crashed at least 3 times if I recall correctly. This must be improved before the program goes live on steam. I suspect that Vladimir is doing just that right now. No more additions and new features - just bug fixes. This can take a considerable amount of time. I wouldn't be surprised if the release comes around Q4 2019.
So next time you think Space Engine is taking too much time to get released just think of Star Citizen :) .
 
Nebulax
Observer
Observer
Posts: 12
Joined: 30 Sep 2017

Work progress 0.990

28 Jan 2019 15:28

Vader210296 wrote:
@Nebulax i agree.    I've been saving steam credits since Christmas so I can afford it. unfortunately i currently have money problems. I want to buy this definitely! but the time of over 2 years, and almost  2 months without news I find something frustrating. I can understand that it takes a lot of time and effort to develop something like this. Nevertheless, I would be happy about news like everyone else. peace.

[edited]

We only ask for clarity and transparency.Many messages would be saved if there was less secrecy, I no longer say only in this game.It is not about "competing" which game has been developed more or has created more hype, the record is of the bannerlord, announced in 2011 and started in 2010. And that uses a base version 1 (warband).
And as you say if you have to correct errors an "early access label" in steam would be appropriate.You would earn money, heavy as I would be in the space engine and not in the forum and you could continue to develop the product more calmly.
 
kretollo
Observer
Observer
Posts: 2
Joined: 02 Oct 2018

Work progress 0.990

28 Jan 2019 18:15

clarity and trasparency? like... "hey guys, i am working on my project but it's not ready yet"? why? it's obviuous that he is working hard and he probably wants to relase space engine as much as we do. just let him work in peace

Who is online

Users browsing this forum: No registered users and 1 guest