Ultimate space simulation software

 
Starshines
Space Tourist
Space Tourist
Posts: 33
Joined: 21 Aug 2017
Location: Denver

General 0.9.9.0 Discussion

12 Oct 2018 11:44

Azirphaeli wrote:
Might I suggest taking a break and and going on a cheer-up warpath? Sorry to hear about your day though, seriously, I know how painful those things can be.

A moment of clarity for you, though. Space Engine launching on steam for a cost is a *good* thing. More money means more development and greater features/quicker development. SE is already well beyond anything anyone else is doing for a high fidelity realistic universe sim. Imagine what it can be with a larger budget due to sales and more exposure due to being plastered on the largest PC distribution platform in the world, popping up in recommendations and catching the VR market.

it's good news all around for the project, and the news update indicates that .9.9.0 is closing in on release. IE: the thing we've been waiting years for. SE is not dead, no need to press F to pay respects. 

Thank you for your understanding. It really means a lot to me.
My System.
ASrock B250 Motherboard, I7 7700, GTX 1080 8gb, 16 GB DDR4 2400 mhz
 
User avatar
DoctorOfSpace
World Builder
World Builder
Posts: 1113
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 11:45

Starshines, don't worry about it
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
User avatar
Lujo
Space Tourist
Space Tourist
Posts: 32
Joined: 27 Dec 2017
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 11:49

If SE is gonna be sold, can we expect there will be SE team of programmers working on the project besides Vladimir? So updates can be quicker and bigger.
 
User avatar
DoctorOfSpace
World Builder
World Builder
Posts: 1113
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 11:57

Lujo, that's part of the plan 
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
universe
Observer
Observer
Posts: 12
Joined: 23 Nov 2016

General 0.9.9.0 Discussion

12 Oct 2018 11:59

DoctorOfSpace wrote:



The price hasn't been fully decided yet, my recommendation if you want to get a copy just make sure you have a spare Jackson laying around  
Image

thank you that is what I have been wanting to know.
also my two cents on the matter:
moving to steam for me has two major advantages one I will have all things under one roof number two I wont have to download from google drive anymore . I am fine with paying around 20$ for this convenience .
 
User avatar
NathanKerbonaut
Astronaut
Astronaut
Posts: 79
Joined: 02 Nov 2016
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 12:06

I am happy SE will be a paid software. This is great leap forward, having income besides donations will be a great boon for development. And for the amount of effort Vladimir has poured into 0990, he deserves it.

I am very excited for SE's future. I've already got some money put aside for the next update :)
I like cute pokemon and space games.
My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=173
Profile pic source: https://goo.gl/JdZX5v
 
nesymerp1
Observer
Observer
Posts: 3
Joined: 30 Sep 2018

General 0.9.9.0 Discussion

12 Oct 2018 12:49

[quote="Spacer"]2GB isn't that high considering having games around 50GB today[/quote]


Thanks for telling bud.
Now im not worried anymore.
 
nesymerp1
Observer
Observer
Posts: 3
Joined: 30 Sep 2018

General 0.9.9.0 Discussion

12 Oct 2018 13:02

What's so good about space engine being on steam?

Does it benifit us?
 
User avatar
donatelo200
Space Pilot
Space Pilot
Posts: 92
Joined: 08 Dec 2016

General 0.9.9.0 Discussion

12 Oct 2018 13:08

It will likely boost SE's popularity and allow for mods to be installed and uninstalled much more easily.  Like the HD solar pack will be far far less time consuming to install and download now.  For me personally, however, it has the added convenience of just being in steam which is where I organize my steam games and non-steam games alike.
CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
stongduke
Observer
Observer
Posts: 8
Joined: 29 Apr 2017
Location: Texas

General 0.9.9.0 Discussion

12 Oct 2018 13:37

I wonder what kind of confusion this will cause with the game "Space Engineers" when put oup for sale on steam
Can I have an order of uhhh randomly generated city lights?
 
User avatar
Quarior
Pioneer
Pioneer
Posts: 364
Joined: 11 Oct 2016
Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 14:07

Macronicus wrote:
Quarior wrote:
So I reply about SE in Steam.
I have Steam so for me is fine but for people doesn’t yet a account, you can have Steam, download the application and SE (when is ready) and you can run Steam without Internet connexion, just the update for Steam and SE will be when you reconnect to Steam when you rehave Internet connexion.
Otherwise, a another solution consist to make a launcher like some games and will be automatically update when you have Internet and maybe you can choose the version of SE you want (like Minecraft’s launcher).
Have a nice day.


Don't wanna be rude but your English is not that great. What country are from?

I’m French (France), English isn’t my mainly language.
But I think the debate about SE in Steam is close (SpaceEngineer give details answers).
► Information
 
User avatar
HarbingerDawn
SE Team Member
SE Team Member
Posts: 486
Joined: 22 Aug 2016
Location: CT, USA
Contact:

General 0.9.9.0 Discussion

12 Oct 2018 14:17

Zoliparia wrote:
Source of the post Why is the Steam price kept secret?

It's not a secret, it simply hasn't been decided yet.

nesymerp1 wrote:
Source of the post What's so good about space engine being on steam?

SpaceEngineer has already made a post with a list of benefits.

stongduke wrote:
Source of the post I wonder what kind of confusion this will cause with the game "Space Engineers" when put oup for sale on steam

Very little.
Ryzen 7 1700 @ 3.8 GHz, 32 GB DDR4-3200 RAM, GTX 1080 Ti 11 GB VRAM
Posts on old forum: 8717
 
Zoliparia
Observer
Observer
Posts: 4
Joined: 09 Oct 2018

General 0.9.9.0 Discussion

13 Oct 2018 04:36

I am sorry for my rude behavior on this forum so far.
 
ipagewebsite
Observer
Observer
Posts: 4
Joined: 14 Dec 2016

General 0.9.9.0 Discussion

13 Oct 2018 08:57

I particularly have many games on Steam. But what I disagree on Steam is that you do not have the possibility of being able to sell your game. I already bought games that I did not like or that I no longer want to play more and would like to be able to sell them or donate them. In this regard I think Steam games are becoming expensive.
 
Dartz
Observer
Observer
Posts: 1
Joined: 08 Mar 2018

General 0.9.9.0 Discussion

13 Oct 2018 18:44

I hate to be the guy to ask, but, how much will SpaceEngine 0.990 cost? I am totally OK with purchasing the game, but I'd like to buy it on launch day and I need to make sure I will have enough money to do that. Thanks!

Who is online

Users browsing this forum: No registered users and 1 guest