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General 0.9.9.0 Discussion

Posted: 09 Sep 2018 11:58
by Sion
Just curious, what's left to do in terms of debugging?

General 0.9.9.0 Discussion

Posted: 09 Sep 2018 13:03
by Mosfet
TheRedstoneHive wrote:
Will there still be support for the old nebulae in 0.990 or will it be removed entirely?

Old nebulae will still be there.

General 0.9.9.0 Discussion

Posted: 09 Sep 2018 13:56
by Macronicus
Mosfet wrote:
TheRedstoneHive wrote:
Will there still be support for the old nebulae in 0.990 or will it be removed entirely?

Old nebulae will still be there.


Why?

General 0.9.9.0 Discussion

Posted: 09 Sep 2018 16:05
by Mosfet
Because recreating the entirety of existing real nebulae with new raymarching shaders right now is not possible, only for some of them and quite some work. So the old method will still be there.

General 0.9.9.0 Discussion

Posted: 09 Sep 2018 18:09
by Macronicus
Mosfet wrote:
Because recreating the entirety of existing real nebulae with new raymarching shaders right now is not possible, only for some of them and quite some work. So the old method will still be there.


You mean procedural ones will have the ray marched while the real ones like orion nebula will still have the old ones?

General 0.9.9.0 Discussion

Posted: 11 Sep 2018 07:17
by Martin
Macronicus wrote:
Source of the post You mean procedural ones will have the ray marched while the real ones like orion nebula will still have the old ones?

That's it. 

General 0.9.9.0 Discussion

Posted: 11 Sep 2018 18:17
by Propulsion Disk
Martin wrote:
Source of the post Macronicus wrote:Source of the post You mean procedural ones will have the ray marched while the real ones like orion nebula will still have the old ones?That's it.

Noooooo!!! :roll: oh well, I guess it's fine, at least you have a good reason for it. :)

General 0.9.9.0 Discussion

Posted: 12 Sep 2018 08:08
by Martin
Propulsion Disk wrote:
Source of the post Noooooo!!!  oh well, I guess it's fine, at least you have a good reason for it.

Imagine how hard it will be to transform real nebula into ray marched one!! Maybe people some will successfully recreate the real nebulaes thanks to the nebulae editor and will them publish as addons.

General 0.9.9.0 Discussion

Posted: 12 Sep 2018 08:16
by Macronicus
Martin wrote:
Propulsion Disk wrote:
Source of the post Noooooo!!!  oh well, I guess it's fine, at least you have a good reason for it.

Imagine how hard it will be to transform real nebula into ray marched one!! Maybe people some will successfully recreate the real nebulaes thanks to the nebulae editor and will them publish as addons.


Well that can happen!

General 0.9.9.0 Discussion

Posted: 12 Sep 2018 13:04
by Sion
I have a question! 

Will we see some more procedural galaxy groups and clusters so the procedural universe will look more similar to the cataloged universe? 

General 0.9.9.0 Discussion

Posted: 14 Sep 2018 14:11
by TheRedstoneHive
Sion wrote:
I have a question! 

Will we see some more procedural galaxy groups and clusters so the procedural universe will look more similar to the cataloged universe? 

That would be cool! I hope that will be implemented in 0.990 or maybe a little later (0.995 or 1.0).
Here is a TODO list: http://forum.spaceengine.org/viewtopic.php?f=6&t=72
Here is a Changelog for 0.990 (Wrok and Progress): http://forum.spaceengine.org/viewtopic.php?f=6&t=31#p83

Work progress 0.9.9.0

Posted: 26 Sep 2018 15:12
by Starshines
At this point it's been sooooo long for us "plebs" that there should be some sort of open 9.9.0 beta for the rest of us to enjoy ffs. Like seriously just release what you have at this point as an open beta for the Space Engine fans that aren't in the "inner circle"... IE the "elitism" enjoyed by some in this community is down right obnoxious to the rest of us and that isn't a good business model if you want to get more donations, support and money for all this work. I would straight donate $100 if you take this seriously and release an open beta, and not just giving me a beta key because I said I would donate but a true open beta for all your fans. 

General 0.9.9.0 Discussion

Posted: 26 Sep 2018 16:15
by PlutonianEmpire
Elitism (in general, not here) is obnoxious yes, but the entitlement on our "pleb" side is just as obnoxious, tbh

General 0.9.9.0 Discussion

Posted: 27 Sep 2018 06:43
by ettore_bilbo
Starshines wrote:
Source of the post At this point it's been sooooo long for us "plebs" that there should be some sort of open 9.9.0 beta for the rest of us to enjoy ffs. Like seriously just release what you have at this point as an open beta for the Space Engine fans that aren't in the "inner circle"... IE the "elitism" enjoyed by some in this community is down right obnoxious to the rest of us and that isn't a good business model if you want to get more donations, support and money for all this work. I would straight donate $100 if you take this seriously and release an open beta, and not just giving me a beta key because I said I would donate but a true open beta for all your fans. 



the conspirators arrived... :-D

forgive frankness, but the only obnoxious thing is your pedantic tone

General 0.9.9.0 Discussion

Posted: 27 Sep 2018 08:45
by NathanKerbonaut
Starshines wrote:
At this point it's been sooooo long for us "plebs" that there should be some sort of open 9.9.0 beta for the rest of us to enjoy ffs. Like seriously just release what you have at this point as an open beta for the Space Engine fans that aren't in the "inner circle"... IE the "elitism" enjoyed by some in this community is down right obnoxious to the rest of us and that isn't a good business model if you want to get more donations, support and money for all this work. I would straight donate $100 if you take this seriously and release an open beta, and not just giving me a beta key because I said I would donate but a true open beta for all your fans. 

Whaaat
Idk what elitism you're talking about, the majority of us don't have 0990, and development isn't as simple as "just release it as a beta." Have patience! Vladimir knows what he's doing.