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General 0.9.9.0 Discussion

Posted: 12 Jul 2018 06:15
by Hmuda
[quote="PlutonianEmpire"]I kinda regret looking up that term now. :cry:[/quote]Which term? "Feature-creep"? I keep reading features added one after another, random generation improved, constellations, new textures, pre-planning camera movements, etc, etc. All WONDERFUL stuff, I could not be happier to hear the software is being improved all the time. But then one feature gets finished, then the team starts doing something else. Then that is finished, on to something else. Rinse and repeat.

I may come across as bitter, but rest assured that I'm not, I'm just getting a bit impatient at this point, and reading at the end of every dev post that one thing is finished, so they move on to something else is a quite a bit disheartening as there doesn't seem to be an end to it and I fear that they will just keep finding more and more and more stuff to include in 0990.

Ok, I'll end it here and now. I'd like to avoid appearing too pushy, because at the end of the day I only have the utmost respect for everyone on the team working on the project that I love so much. So keep up the great work, and please don't let me make you rush in incomplete version...but you know...you can work on things in other versions too, there still numbers available. :)

General 0.9.9.0 Discussion

Posted: 12 Jul 2018 09:03
by N0B0DY
For all of us (myself included) who are impatient about the new release bear in mind that
A) Space Engine has probably reached a point that it has become too complex to develop at the same pace as it was developed in the past.
B) Other projects (that although can not be directly compared with SE) are also delayed and even more for e.g Star Citizen.
Although SC has been announced at about the same time period as SE and although it is a completely different application,
look where it is now: In alpha state, expensive and full of bugs. And in addition to that it is a multi million dollar project and still no clear date as of when it will be released. Also hundreds of programmers are working on it.

Another game that I am following and can compare is Elite: Dangerous. Again this project is released as a finished game but nowhere finished it can be regarded as. After 4 years from its release we still don;t have atmospheric worlds to explore! Also no orbital physics are there! And you can not travel from system to system the way you do in SE. There is a loading screen every time you jump to another system, hidden within a hyperspace jump animation (which is quite beautiful nonetheless).

So let's be patient and I am sure that Space Engineer will deliver an outstanding release in the not so distant future!

General 0.9.9.0 Discussion

Posted: 12 Jul 2018 10:28
by Macronicus
N0B0DY wrote:
For all of us (myself included) who are impatient about the new release bear in mind that
A) Space Engine has probably reached a point that it has become too complex to develop at the same pace as it was developed in the past.
B) Other projects (that although can not be directly compared with SE) are also delayed and even more for e.g Star Citizen.
Although SC has been announced at about the same time period as SE and although it is a completely different application,
look where it is now: In alpha state, expensive and full of bugs. And in addition to that it is a multi million dollar project and still no clear date as of when it will be released. Also hundreds of programmers are working on it.

Another game that I am following and can compare is Elite: Dangerous. Again this project is released as a finished game but nowhere finished it can be regarded as. After 4 years from its release we still don;t have atmospheric worlds to explore! Also no orbital physics are there! And you can not travel from system to system the way you do in SE. There is a loading screen every time you jump to another system, hidden within a hyperspace jump animation (which is quite beautiful nonetheless).

So let's be patient and I am sure that Space Engineer will deliver an outstanding release in the not so distant future!


Better not be buggy when it releases

General 0.9.9.0 Discussion

Posted: 12 Jul 2018 11:31
by Hmuda
[quote="N0B0DY"]For all of us (myself included) who are impatient about the new release bear in mind that
A) Space Engine has probably reached a point that it has become too complex to develop at the same pace as it was developed in the past.
B) Other projects (that although can not be directly compared with SE) are also delayed and even more for e.g Star Citizen.
Although SC has been announced at about the same time period as SE and although it is a completely different application,
look where it is now: In alpha state, expensive and full of bugs. And in addition to that it is a multi million dollar project and still no clear date as of when it will be released. Also hundreds of programmers are working on it.

Another game that I am following and can compare is Elite: Dangerous. Again this project is released as a finished game but nowhere finished it can be regarded as. After 4 years from its release we still don;t have atmospheric worlds to explore! Also no orbital physics are there! And you can not travel from system to system the way you do in SE. There is a loading screen every time you jump to another system, hidden within a hyperspace jump animation (which is quite beautiful nonetheless).

So let's be patient and I am sure that Space Engineer will deliver an outstanding release in the not so distant future![/quote]
I believe we have a bit of a miscommunication here. I am far from suggesting that they hurry up and finish everything now. That would be silly.

What I'm thinking is that it may be better to concentrate on one thing, finish it and release it. Then move to the next thing.

Plus didn't they say they want to use Steam in the future? Having Steam handle patching would ensure that updating SE in smaller increments is a perfectly viable option instead of cramming as much stuff into every new iteration as humanly possible.

If SpaceEgineer sees this post, please know that I am not trying to rush you. Take as much time as you need to ensure you hand us a stable and complete 0990 version. I have no insight into the challenges you face, maybe all of this work is absolutely and unavoidably essential for the goal of 0990. I am simply hoping for smaller, but more frequent updates instead of huge leaps that only come once in every couple of years. Nobody is getting any younger. :)

General 0.9.9.0 Discussion

Posted: 13 Jul 2018 03:05
by ettore_bilbo
Hmuda wrote:
Source of the post What I'm thinking is that it may be better to concentrate on one thing, finish it and release it. Then move to the next thing.


Maybe this isn't always possible. At this stage of development often you can't change a thing without having to change another hundred

General 0.9.9.0 Discussion

Posted: 13 Jul 2018 05:46
by Hmuda
Yeah, I'm aware, I'm just spitballing here. :)

General 0.9.9.0 Discussion

Posted: 01 Aug 2018 10:12
by Propulsion Disk
Macronicus wrote:
Source of the post It's being released on steam? Will it still be release on the website still?

I'm pretty sure he means it'll be released on steam first, but i'm spitballing like the last guy. :|

General 0.9.9.0 Discussion

Posted: 11 Aug 2018 16:14
by Sion
Since so much is going to happen in 9.9.0, I'm wondering what we will see in 9.9.1, possibly 9.10.0? 

General 0.9.9.0 Discussion

Posted: 12 Aug 2018 14:07
by Propulsion Disk
Sion wrote:
Source of the post Since so much is going to happen in 9.9.0, I'm wondering what we will see in 9.9.1, possibly 9.10.0?

9.10.0? there's no such thing, you mean 1.0.0.

General 0.9.9.0 Discussion

Posted: 12 Aug 2018 14:32
by Stellarator
Sion wrote:
Since so much is going to happen in 9.9.0, I'm wondering what we will see in 9.9.1, possibly 9.10.0? 

Probably SE v1.00 will bring about a mostly (but obviously not completed) finalized single-player and multiplayer gameplay concept and release of the actual game SpaceEngineer initially wanted (see http://forum.spaceengine.org/viewtopic.php?f=8&t=32 for the game concept and http://forum.spaceengine.org/viewtopic.php?f=6&t=72 for the TO DO list).  If you are like me and have followed (and even contributed) to mods for other games, you should know that version 1.00 of a indie project is almost never a complete game. Its usual mature at about version 2, 2.5 or even 3.

The Planetarium game mode will probably never be 'finalized' and on par with real-life scientific advances since pertinent astronomical discoveries will always add new updates. I am not sure how updates to the Planetarium would affect the single or multiplayer game.

General 0.9.9.0 Discussion

Posted: 12 Aug 2018 23:59
by JackDole
I know someone who is 69. And a big fan of SpaceEngine. I would understand if he was impatient with the release of SE 0.990. For who knows, how many years he still has.
But he is patient and plays with SE 0.980 / 0.980_e until the release of the next version. That after all has also a lot to offer.

General 0.9.9.0 Discussion

Posted: 13 Aug 2018 23:56
by Stellarator
JackDole wrote:
I know someone who is 69. And a big fan of SpaceEngine. I would understand if he was impatient with the release of SE 0.990. For who knows, how many years he still has.
But he is patient and plays with SE 0.980 / 0.980_e until the release of the next version. That after all has also a lot to offer.

Is this senior on the Forum?

General 0.9.9.0 Discussion

Posted: 14 Aug 2018 00:31
by JackDole
As an observer.

General 0.9.9.0 Discussion

Posted: 14 Aug 2018 21:28
by Fyzzie
[quote="Propulsion Disk"][quote="Sion"][post]22046[/post] Since so much is going to happen in 9.9.0, I'm wondering what we will see in 9.9.1, possibly 9.10.0? [/quote]
9.10.0? there's no such thing, you mean 1.0.0.[/quote]

I guess he meant 0.9.10.0 ofc... and that IS a thing in a versioning system... the numbers do not go only up to ten where the ten raises up the previous number... we could also have a version 0.15.125.0 or such...

General 0.9.9.0 Discussion

Posted: 15 Aug 2018 18:27
by Stellarator
But since we did not have a SE v0.8.10.0, it stands to reason we will not have a 0.9.10.0.