PlutonianEmpire wrote:Source of the post what changes will we need to make to our 0.980/0.980e addons to make them compatible with 0.990?
For normal planetary systems probably nothing. (If there are not some more serious changes in the finished version of SE 0.990.)
The 'Class' designations change SE itself, depending on the size of the planet, the temperature, etc.
For example, SE turns '
Desert' into '
Warm airless subterra' or '
Cool desertic subterra'.
Some of my addons will not work properly anymore. For example, some textures may not look the way they should. My Ringworld, for example, seems a little frayed. (Besides some other things that are not working properly, but actually, some of my addons are not legal anyway!

)
(If there are not some changes in the finished version of SE 0.990 anyway!)
Of course, changed shaders do not work anymore.