Page 54 of 97

Work progress 0.9.8.1 = 0.9.9.0

Posted: 15 Jan 2018 21:03
by Greenblueclouds
Hi I was just in the SE Discord asking about experiences with Windows MixedReality headsets, Since WMR has SteamVR support I feel like its safe to assume that there is some level of support with SE?

I have a WMR headset, I was wondering if I can help test VR for you guys?

Work progress 0.9.8.1 = 0.9.9.0

Posted: 18 Jan 2018 14:59
by SpaceEngineer

Work progress 0.9.8.1 = 0.9.9.0

Posted: 19 Jan 2018 14:21
by Quarior
SpaceEngineer wrote:

Oh nice work. But Space Engine are rename to Overview or is just a temporary name or is another project (because a see a documentary of 30 minutes with you post in blog forum) ?

PS : If you most 5 seconds more, it is for me a message at 00:00:00 in GMT+1 :).

Work progress 0.9.8.1 = 0.9.9.0

Posted: 19 Jan 2018 14:25
by BambusDude
Quarior wrote:
Source of the post Oh nice work. But Space Engine are rename to Overview or is just a temporary name ?

SpaceEngine and Overview are seperate games.

Work progress 0.9.8.1 = 0.9.9.0

Posted: 19 Jan 2018 14:27
by Quarior
Bambusman wrote:
Quarior wrote:
Source of the post Oh nice work. But Space Engine are rename to Overview or is just a temporary name ?

SpaceEngine and Overview are seperate games.

Ah OK because they are very much alike especially with the latest version of Space Engine.

Work progress 0.9.8.1 = 0.9.9.0

Posted: 19 Jan 2018 14:40
by BambusDude
Quarior,you and anyone else who wants to know more about the overview should read this blog post:
http://spaceengine.org/news/blog171225/
:)

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 02:04
by Quarior
Bambusman wrote:
Quarior,you and anyone else who wants to know more about the overview should read this blog post:
http://spaceengine.org/news/blog171225/
:)

Thanks and I like the new menu.
Also, maybe instead Edit planet SpaceEngineer can do Edit aster because we can edit star also or is reference to catalogs/planets folder ?

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 12:09
by Notumengi
cool

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 12:49
by Lujo
http://spaceengine.org/news/blog180120/


Amazing! Keep up the good work  ;)

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 13:30
by SpaceEngineer
Woops, I didn't finished that post yet...
Edit: ok, now you can read it :)

Terrsin engine upgrade #5

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 14:19
by Martin
SpaceEngineer wrote:
Source of the post Woops, I didn't finished that post yet...
Edit: ok, now you can read it

Terrsin engine upgrade #5

That's gorgeous! :D

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 17:12
by Huntingknight
The terrain looks so beautiful, I cannot wait to experience it myself! So you are pretty much done with the terrain upgrades? That is what I understood from the first paragraph of the update you posted. If so, and out of my own curiosity, what else are you wanting/planning to work on before the release of 0.990?

Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 18:07
by PlutonianEmpire
Beautiful! :D

So after release of beta, modders should find or create PBR textures for their planets addons. This is mandatory now: soil textures must have albedo, displacement and roughness maps, ambient occlusion and metallness map will be added also. And in the release they probably will be in a compressed DDS format, which also will be a mandatory.



Work progress 0.9.8.1 = 0.9.9.0

Posted: 20 Jan 2018 23:04
by Betelgeuze
SpaceEngineer wrote:
Woops, I didn't finished that post yet...
Edit: ok, now you can read it :)

Terrsin engine upgrade #5

The last grass screenshot look like 3D and i see shadows of grass Good job SpaceEngineer! :D

Work progress 0.9.8.1 = 0.9.9.0

Posted: 21 Jan 2018 04:26
by N0B0DY
SpaceEngineer wrote:
Woops, I didn't finished that post yet...
Edit: ok, now you can read it :)

Terrsin engine upgrade #5

► Show Spoiler