Martin wrote:Source of the post To be honest, the minimal configurations might be a bit discouraging for numerous users... You should low the minimal config needed as I'm sure it's completely playable with far lower config.
CPU and graphics card specifications listed above are for VR. In the non-VR environment, SpaceEngine can be run on a much weaker hardware. The most important is dedicated video memory size: the minimum is 1 GB (in which case some functions will be disabled), but the more you have, the better!
SpaceEngineer wrote:Source of the post if game is listed as VR-ready, minimal specs must be suitable for VR
N0B0DY wrote:Source of the post isn't this logical? I mean if an application supports a feature where the feature itself has a minimal requirement higher than that of the application, shouldn't the final requirements cover both?
HarbingerDawn wrote:Source of the post If it's a feature that only a very small percentage of the userbase will ever use
HarbingerDawn wrote:Source of the post Minimum requirements are meant to let users know what they need to be able to functionally use the program, not what they need to push it to its most demanding extreme.
SCP-10492 wrote:SpaceEngine supports VR, so what about OVERVIEW? Will all its functions be integrated into SpaceEngine? Or is SE just supporting VR exploration, and OVERVIEW with explanations?
Terran wrote:Source of the post Hold up, the DLCs just popped up, are the HD textures supposed to be separate DLCs for each planet?
HarbingerDawn wrote:Terran wrote:Source of the post Hold up, the DLCs just popped up, are the HD textures supposed to be separate DLCs for each planet?
Yes, this allows you to download only the ones you want, so you don't need to wait for 45 GB worth of files to download if you don't want them all.
The DLCs are free, by the way, not paid, if that's what you were wondering.
SCP-10492 wrote:Source of the post So we know Steam's policy. In this way, SE will be available on Steam on June 10, 2019 (UTC).
HarbingerDawn wrote:SCP-10492 wrote:Source of the post So we know Steam's policy. In this way, SE will be available on Steam on June 10, 2019 (UTC).
No, that does not determine the release date, it only determines the earliest possible release date, as mentioned in the blog post. It could be released later than June 10, but not sooner.
stongduke wrote:Just curious, what could delay the steam release?