I wish more of us could get in. I could say that I could test for extremely high end systems just like how you have the AMD high end GPU angle... Oh well, 9.9.0 will come when it comesI could do some AMD Radeon-based testing, I have an RX 480 with up-to-date drivers, 16 GB of RAM, and an i7-6700, so my PC should be able to handle it. I could do a thorough shakedown with all the different driver and GPU settings to help optimize performance.
Only if Vladimir wanted to implement those new features and he would need a 20 series card to implement it. However Nvidia has said there will be benefits from the new architecture for standard rendering, but we'll find out in a week.
Though, both graphics cards each have 1 major problem: The Titan is too expensive for most people, and the Volta is still in development(and is also probably too expensive).I am referring to the rasterization side changes, no new features but processing is handled a bit differently now.
It should be better but I would think there would be optimization required to leverage the changes to their potential in SE as with any bit of hardware.
We saw a similar thing with Volta when tested across many games, yes it was faster but no where near what it should of been from the bruit force of it's specification. These same changes in Volta are the ones in Turing for the rasterization side plus few other minor improvements.
Some of these improvements and designs follow what AMD already had for years and we know AMD's card get poorly utilized in most applications despite having the raw potential power to do well, this is because most things are optimized for the older traditional designs nvidia have used for years while neglecting the arguably better architectural design from AMD because market share from both dictate this.
So I reckon some games and apps will see little gain and other well optimized for it will excel as did with Volta Titan.
I expected something crazier but this is fine........wwwwweeeeeee!!!!!!!New blog post: http://spaceengine.org/blog180921/
Very cool addition!New blog post: http://spaceengine.org/blog180921/
What was done with planet surfaces, increasing the octree depth (iirc), can that be done with the cubic blocks too?Among the other identified problems, sometimes “cubes of stars” are visible (stars are generated in the cubic-shaped blocks – the octree nodes), and the transition between octree levels is accompanied by a sudden change in the luminosity of the stars.