Source of the post
Not nescessarily, in the search filter there is the "planet" and "satellite" (moon) tab, you could search for a hot gas giant and in the moon tab, search for "neptomoon", defining a moon with a size close to neptune. Exclusive object search for each tab could be implemented, also, the new naming system is basically puting as much information about an object in it's class.
That's not what I was talking about. If I want to find earth-like worlds, for instance, I usually don't care weather they're planets or moons, I just want them to be earth-like. Your idea would complicate without necessity this kind of search and/or the programming needed to accomplish it.
And there's something else: in English neptomoon is ugly but works, titanmoon is worse, jupitemoon is even worse, but they still work (and it wouldn't make any sense if the only kind of moon to receive its own name were the neptune-sized ones). In Portuguese, we could still find equivalents that kind of work, although some would be simply ridiculous (terralua? titalua? C'mon!). Selemoon or selelua, though, it a nonsense: Selena, basically, means... "moon". Moon-moon? Do we really want to name stuff after a retarded wolf? And I wouldn't be the least bit surprised if there are languages out there where these things would absolutely not work at all. And, since the program has localizations and is intended to have more of them in the future, this has to be taken into account.
So let's keep this name as a Cool Worlds joke and nothing more, I say.