Ultimate space simulation software

 
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SpaceEngineer
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25 Dec 2017 09:19

 
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Ragni
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25 Dec 2017 11:48

SpaceEngineer wrote:

I'm exited for all these new changes, but why exactly has OVERVIEW caused the release of 0.9.9.0 to be backed up? Anyways great work and merry Christmas!
Ayy Lmao
 
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Marko S.
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25 Dec 2017 12:27

Ragni wrote:
SpaceEngineer wrote:

I'm exited for all these new changes, but why exactly has OVERVIEW caused the release of 0.9.9.0 to be backed up? Anyways great work and merry Christmas!

Well, in that blog post, he clearly mentioned it's worth it (worth the wait)! And also some other things can be worked more for better performance at the same time as this is developing. And if you think about it, it's a game powered by Space Engine! :) Isn't that great when you think about it? That was always the purpose of SE, being engine where other games might develop. I would say it's totally worth it, even though majority of players don't have VR to see this, patients is needed!
And yeah, Merry Catholic Christmas!  :)
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Mosfet
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25 Dec 2017 12:54

Ragni wrote:
Source of the post why exactly has OVERVIEW caused the release of 0.9.9.0 to be backed up?

He wrote it. He had to work nonstop on expanding and testing new features for scripting scenarios and User Interface, needed for this OVERVIEW VR experience.
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Druidpc
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25 Dec 2017 12:56

"The OVERVIEW is currently under review at Vive Port, and we are working on submitting it to Oculus Store and Steam. The Oculus Store require some additional work per SE, which could take few weeks. Release on all platform probably will be in early 2018" Does this mean the release date for the new update is in early 2018? :D
 
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Mosfet
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25 Dec 2017 13:29

Druidpc wrote:
Source of the post Does this mean the release date for the new update is in early 2018?

It means that the release of OVERVIEW VR experience on all VR platforms will be complete probably in early 2018.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
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Ragni
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25 Dec 2017 16:39

Marko S. wrote:
Ragni wrote:
SpaceEngineer wrote:

I'm exited for all these new changes, but why exactly has OVERVIEW caused the release of 0.9.9.0 to be backed up? Anyways great work and merry Christmas!

Well, in that blog post, he clearly mentioned it's worth it (worth the wait)! And also some other things can be worked more for better performance at the same time as this is developing. And if you think about it, it's a game powered by Space Engine! :) Isn't that great when you think about it? That was always the purpose of SE, being engine where other games might develop. I would say it's totally worth it, even though majority of players don't have VR to see this, patients is needed!
And yeah, Merry Catholic Christmas!  :)

Mosfet wrote:
Ragni wrote:
Source of the post why exactly has OVERVIEW caused the release of 0.9.9.0 to be backed up?

He wrote it. He had to work nonstop on expanding and testing new features for scripting scenarios and User Interface, needed for this OVERVIEW VR experience.


Thanks for the answers! And thanks SpaceEngineer for the hard work!
Ayy Lmao
 
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PlutonianEmpire
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25 Dec 2017 20:45

Excellent update, and congrats on Overview! :D
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John Wain
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26 Dec 2017 01:44

This sure is great news, I'm always waiting with anticipation for whatever updates and upgrades there may be on this stunning software.
 
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VoyagerX
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26 Dec 2017 08:26

SpaceEngineer your work is admirable congratulations!..
 
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Mouthwash
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26 Dec 2017 12:22

So there's going to be walking around? Just how interactive will this be?

I am also glad that the project is finally getting some recognition. 8-)
Last edited by Mouthwash on 27 Dec 2017 05:00, edited 1 time in total.
 
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Cesare
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26 Dec 2017 22:41

I like the Christmas update on the continued work on terrain.
Cesare Vesdani
 
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SpaceEngineer
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27 Dec 2017 01:23

 
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Quarior
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27 Dec 2017 04:03

SpaceEngineer wrote:

Nice work. Beautiful effect and nice damage effect (is the begin).
Good work and continuation.
 
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PlutonianEmpire
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27 Dec 2017 11:50

SpaceEngineer wrote:

Woah, that's beautiful! Great work as always! :D

Will there be options to switch between high quality and low quality, like with the Warp, BH, and Aurorae settings?
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