For me ship control is relatively easy and simple compared to Orbiter.
However since SE doesn't have any calculater or tool for orbital maneuver, It's not easy to make even simple rendezvous.
There practically is an auto orbit feature. Just hit the button to align to horizon, hit the orbit/trajectory button, and burn until circular or almost circular. Takes like 2 minutes.Meh, I can kind of see their point about the ships being hard to drive. It's been getting easier in recent patches, and the tutorial would probably have helped me a ton if I hadn't figured it out already, but to this day most of my "play" with the ships consists of spending two hours getting one into a decent circular orbit around something and then just admiring the scenery, reluctant to break orbit after all the time I spent on it ^^;
If suggestions related to ships are kosher in this thread, perhaps SE could benefit from an "auto orbit" feature. It'd be akin to the existing "fly to" feature, except in this case it would park the ship in a circular (ish) orbit around the destination object. This could be a separate button or piggyback on the "fly to" button.
if you arrive at this velocity there's no auto orbit that can save you
That's really inefficient way to do it. I learned in Kerbal Space Program that the best way to change inclination is to burn either "Normal Up" or "Normal Down" at the node in your orbit that intersects the plane you want to be on. In SE, if you are in a circular orbit but not equatorial, just hit the "View Ship Trajectory" button. The squares in the orbit, one filled and one empty, are your nodes you want to burn at to change your inclination to equatorial. This works for every planet but try it at earth where you know the equator is. Works just like in KSP and this is how NASA does it as well.
off course this is more efficient, but in space engine there's no need to preserve the fuel. Not yet, at leastThat's really inefficient way to do it. I learned in Kerbal Space Program that the best way to change inclination is to burn either "Normal Up" or "Normal Down" at the node in your orbit that intersects the plane you want to be on. In SE, if you are in a circular orbit but not equatorial, just hit the "View Ship Trajectory" button. The squares in the orbit, one filled and one empty, are your nodes you want to burn at to change your inclination to equatorial. This works for every planet but try it at earth where you know the equator is. Works just like in KSP and this is how NASA does it as well.
We have a flight manualI am not sure how to even use it, I don't know many features of it and how to use.