Free planetarium

  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
  • 33
 
User avatar
Hornblower
Pioneer
Posts: 397
Joined: 02 Nov 2016
Location: International Space Station
Contact:

Work progress - 0.9.8.1

31 Dec 2016 11:54

Nordomus wrote:
Soooo can I ask when it will be out? I've been waiting since April for VR update. Hopefully it's soon?

Right now I can tell it needs a lot of work. Nevertheless, it's a very amazing experience right now...
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
Brayden
Observer
Posts: 1
Joined: 01 Jan 2017

Steam beta testers

01 Jan 2017 18:34

Hi,
How do I become a Steam beta tester? I really want to try the new software.
 
User avatar
Mosfet
Pioneer
Posts: 473
Joined: 24 Oct 2016
Location: Italy

Steam beta testers

02 Jan 2017 06:25

Unfortunately there are no more available keys for beta testing.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods - My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram
 
User avatar
Dr. Kaii
Space Pilot
Posts: 106
Joined: 26 Nov 2016
Location: Manchester England
Contact:

Steam beta testers

02 Jan 2017 13:20

If you need an Oculus Rift tester, I know there aren't any keys left, but if one magically appears, I am happy to be a productive tester. It is a big VR update. 

It is my birthday btw, if that helps ;)
i7 7700K - 4.7MHz, Inno3D GeForce GTX 1080 HerculeZ Twin X2 8192MB, 32GB DDR4 3000MHz, CV1 + Oculus Touch
 
User avatar
gamadh
Observer
Posts: 19
Joined: 03 Jan 2017

Work progress - 0.9.8.1

03 Jan 2017 07:49

you add plants in version 0.9.8.1?
 
User avatar
11ryanc
Observer
Posts: 15
Joined: 15 Dec 2016
Location: United States

Work progress - 0.9.8.1

03 Jan 2017 11:25

Plants, more lifelike oceans, and a weather system are what most eager to see implemented. Are any of those even doable in the current engine?
Props to SpaceEngineer for continuing this program. Really nothing else quite like it :)
Intel Core i7 4790k, MSI Z97 PC Mate, EVGA GTX 950, 16 GB DDR3
 
universe
Observer
Posts: 1
Joined: 23 Nov 2016

Steam beta testers

09 Jan 2017 12:21

STEAM_0:0:122947364 ready to do testing
 
P_E_T_O
Observer
Posts: 1
Joined: 22 Dec 2016
Location: Slovakia

Work progress - 0.9.8.1

11 Jan 2017 04:38

I was translating SpaceEngine to Slovak language in old forum under nickname 'petobena'. How can I get back in this group?
 
User avatar
JCandeias
Space Tourist
Posts: 31
Joined: 14 Nov 2016
Location: Portugal

Work progress - 0.9.8.1

11 Jan 2017 13:57

P_E_T_O wrote:
I was translating SpaceEngine to Slovak language in old forum under nickname 'petobena'. How can I get back in this group?

Portuguese translator here; I don't think there's a subforum for translators in this forum yet.
 
User avatar
Tallest Skil
Observer
Posts: 2
Joined: 28 Jan 2017

Work progress - 0.9.8.1

28 Jan 2017 23:39

SpaceEngineer wrote:
I also added a "2D system map" mode, similar to those in ED. It is great to learn architecture of the system. Additional work is needed to make it look nice (better selection of distance between stars, planets and moons).

That’s so great. I’m going to love searching for things in this format.
In questions of science, the authority of a thousand is not worth the humble reasoning of a single individual.
– Galileo Galilei
 
User avatar
nonstopsuperguy
Observer
Posts: 9
Joined: 30 Jan 2017

Work progress - 0.9.8.1

30 Jan 2017 16:51

Very interested in the progress of this game. Can't wait til they reach the 80,000 goal.
Universe of Possibilities
 
User avatar
SpaceEngineer
Author of SpaceEngine
Topic Author
Posts: 285
Joined: 17 May 2016
Location: Saint-Petersburg
Contact:

Work progress - 0.9.8.1

02 Feb 2017 12:57

It's long time since last update, because simply nothing to show. I am working mainly on internal engine systems, including the scripting system and various UI improvements.

► changelog


The most interesting feature is a spline path recording tool (it is called 'editor', but editing options are not implemented yet). Spline is mathematical thing that allows you to calculate a smooth curve based on a few 'knot points'. In SE it is used to record camera path and then replay it. The spline path editor saves the recorded points to a script file, which could be loaded back, or called from a .se scenario script. It is also linked to a video capture system - by pressing a single button you can simultaneously start replaying of a camera path and capturing a video in frame time mode. In future this system also could be used to show a scripted paths of a spacecraft such as Cassini or New Horizons.



Today updates are mostly related to Saturn (started from "Updated close-up noise effect of rings"):

New close-up noise effect, tried to make is similar to recent Cassini images:
scr00233.jpg

scr00234.jpg

scr00228.jpg


Now Saturn has all its 62 moons:
scr00230.jpg


And a cool egg-shaped moon Methone (note that rings are invisible from its orbit):
scr00232.jpg
 
User avatar
Hornblower
Pioneer
Posts: 397
Joined: 02 Nov 2016
Location: International Space Station
Contact:

Work progress - 0.9.8.1

02 Feb 2017 14:23

When will the Steam Version be updated?
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
User avatar
DoctorOfSpace
Pioneer
Posts: 577
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

Work progress - 0.9.8.1

02 Feb 2017 15:36

The updated rings look pretty neat.
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory - GPU: EVGA GTX 1080 Ti FE 11GB
Quando omni flunkus, moritati
 
Vinny002
Observer
Posts: 5
Joined: 15 Dec 2016

Work progress - 0.9.8.1

02 Feb 2017 15:50

Hi, guys!

The SE is really shaping up!! Please keep up the excellent work!!

                Cheers,
          Vincent
  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
  • 33

Who is online

Users browsing this forum: No registered users and 2 guests