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Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 25 May 2018 15:16
by stewartIM
Not sure if this has been answered before, but the texture on the surface of my neutron stars doesn't render correctly. It just looks like a pure white ball.

I am running SpaceEngine version 0.980 with NVidia graphics.

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 26 May 2018 23:03
by Wyddershins
Oh, thanks! I guess I didn't search hard enough for a report of something like that happening, sorry for wasting time with a known issue :p

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 10 Jun 2018 05:04
by An'shur
Sometimes while editing a planet and exporting, canyonFraction drops to 0. Then I have to rewrite it manually to canyonsFraction and add the value I want (I believe plural form with s to be correct, since the other two parameters for canyons use it).

It mostly happens to me while editing deserts and sometimes terra planets, but this occurence may be coincidental, since these are the planet types I play with the most.

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 03:30
by vlad01
Version 0.9.8.0e plain version with no mods.

I seem to have a consistent crash only when exploring the center of the galaxy NGC 4889 for large black holes, have had no issues at all exploring any other galaxies since I have had SE for the last month or so.

First I noticed the star search appears to break in this area, the background UI flickers like mad and the loading indicator does the same. This happens even with the search complete and most things can't be clicked on unless you click stop search which really shouldn't do that as the search has already completed. It's as if the search is looping really quick in the background without the search field showing this.

Then the graphics go strange, fine one direction but completely white looking behind

After some few sec it crashes with a runtime error which I have been unable to get a screen shot as anything I do after that causes everything to close and disappear.

I have had this about 3 times in a row without fail and it does not remember the last location I last was in any of the crashes after restarting and ends up where I was the previous time I ran it which was a few days ago.

I have attached the log file and there is a heap of errors relating to vertex mapping.

se.log
(59.02 KiB) Downloaded 2 times

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 04:33
by JackDole
vlad01 wrote:
Source of the post
I have attached the log file and there is a heap of errors relating to vertex mapping.

This error message:
[MT] ERROR: seStarBlock :: InitParticles (): Unable to map the vertex buffer

I only have, if I have set the star brightness too high.
Try to reduce the brightness of the stars.
scr00014.jpg

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 06:04
by vlad01
Ok thanks. Is there a reason why this happens?

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 06:17
by JackDole
vlad01 wrote:
Source of the post Is there a reason why this happens?

The brighter you set the stars, the more stars must be kept in memory at the same time. At some point, there probably will not be enough memory left.

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 07:03
by vlad01
system or Vram?

That seemed to do the trick but reducing the brightness.

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 10:04
by JackDole
vlad01 wrote:
Source of the post system or Vram?

I suspect Vram, but I'm not sure.

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

Posted: 14 Jun 2018 19:29
by vlad01
I do as well as my 4GB 980 seems to run out in many applications including SE.