Hello everybody! It's me again here!
So, a few days ago, after I had to format my laptop due to severe viruses and/or registry damage in Windows 10, I decided to format it and have it re-install Windows 7 (after having backed up my precious files, of course!). I also decided to install Linux alongside of it (dual-boot) after, and I have to say I absolutely love this operating system!
However, there is just one problem, for now. That problem being, that I cannot seem to properly run SpaceEngine, using PlayOnLinux (an app built on top of Wine). I have tried this guide posted before on this forum
already, but it sadly did not fully work yet. I managed to succesfully run the installer .exe via PlayOnLinux, but when I try to boot the program, it soon shows an error, saying "Error loading surface generator shaders. Press YES to run program with procedural planets disabled. Press NO to exit". The se.log file is also full of errors like these:
[MT] ERROR: Compiling shader "#/shaders/hdr_down.glsl":
0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
I have attached the full se.log file to this post. Furthermore, I have tried running SpaceEngine on Windows 7 on this laptop, and it worked flawlessly (after using AMD auto driver detect to update my graphics card drivers). Has anyone here before had any success running SpaceEngine (preferrably 0.9.8.0, of course), on Linux? And if so, would they please be kind and provide me with a tutorial on how to do so properly, or how to fix the errors shown in my se.log file? I thank you greatly in advance!