btw:
GPU: RTX 2060
CPU: Ryzen 7 2700X
NVIDIA Driver: 442.19
SE 0.980 no longer works with newer Nvidia driver versions (436.02 and higher).
Update: It appears this is an issue only with tidally locked objects, which in retrospect makes a lot of sense.The Obliquity parameter does not seem to update for custom objects. I created a star system of 5 planets and many moons from scratch and I can't seem to change the obliquity for any of them. It's always stuck to the same value no matter what I assign to it in the script.
Just figured I'd mention this. Unless I'm misunderstanding something, it definitely seems like a bug to me.