Fiery Phoenix wrote:
The Obliquity parameter does not seem to update for custom objects. I created a star system of 5 planets and many moons from scratch and I can't seem to change the obliquity for any of them. It's always stuck to the same value no matter what I assign to it in the script.
Just figured I'd mention this. Unless I'm misunderstanding something, it definitely seems like a bug to me.
Update: It appears this is an issue only with tidally locked objects, which in retrospect makes a lot of sense.
However, there is still a problem with the value of inclination overwriting the value of the obliquity upon launching the planet editor. I am not sure if this is supposed to happen.