I see. In 0990, as of now, procedural galaxies are still limited to max 50 Kpc of radius. I believe it could be dictated by performances, not a bug, but I can't confirm that.
With SE 0980 you can find several planets with an effective temperature higher than 1200K (e.g. RS 0-1-5-823-7607-3-339-231 A2), all scorched deserts. That 1200K limit appears to affect only scorched ice giants and selenas.
In SE 0990 planet classification will be way more diverse, as of now I don't see such a peculiar limit.
Apparently "Play in order" feature behaves similarly in 0990, at least for me.
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| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |