I just created an account here because I've recently built a new PC and wanted to enjoy the game in 4K resolution. Here are the main specs:
GTX 1080 Ti w/ latest WHQL drivers (398.36)
16GB of RAM
Problem, ever since I got this PC running, the software keeps crashing after a while. I decided to monitor the GPU with GPU-Z, and noticed it will crash once reaching ~8.2 GB of vram. The 1080 Ti has 11 GB, so I'm confused since dedicated memory isn't even full.
Just before the game crashes, black tiles appear on procedural planets as I fly over them. Then it freezes and often, screen goes black (but doesn't go in sleep mode and backlight is still on) and I have to unplug, then plug back the DP cable to get an image again.
System RAM doesn't get full either as the game takes ~2.8 GB before crash.
I've looked quickly in this topic as well as in the forum section, and haven't seen people talking about this GPU in particular. And I hope mine isn't defective.
Is there a reason the game would crash like this? Is it the engine unable to handle more and failing to allocate and crashing? Is it a driver issue?
Is it documented, has this happened to anyone?
Thanks in advance!
Could be a driver issue. I was getting a black screen with the latest driver on my 980 as of 3 weeks ago when I had updated, the black screen was on windows start up for me, I didn't get to test any games or SE because I was stuck at having a black screen on start up for 5-10 min before the desktop finally appeared. I had to uninstall and use DDU in safe mode to get rid of the driver and reverted to a known working one from January
I read that DP and the latest drivers on nvidia cards causes black screens, at least on 9 series cards and require a bios update. I had the issue with DVI so it seems more wide spread than what was indicated.
The driver I had issues with is version 398.11
I use version 391.01 and also had no issues with drivers in the prior 2 years before that. Only had issues with the latest series of releases.[/quote]
I actually solved the issue by enabling the pagefile, I had disabled it and apparently the game takes more RAM than Windows reports