I'm having trouble with fullscreen - whenever I go into fullscreen, I no longer have a cursor, making it very hard to navigate menus while in fullscreen. My resolution is 1920x1080 so that shouldn't be causing me any issues. This also has been happening in the game Avorion, but not any other game I can put in fullscreen like Universe Sandbox, Worlds: History Simulator or Anno 2205 just to name a few. I've looked at the recommendations for fixing this and nothing I've tried has affected anything, from changing my window scaling to resolution to changing various mouse cursor settings. I'm using Windows 10 and according to the loading screen, the SE version 0.990.39.1775. Anyone know a fix for this?
Hello SpacePioneer: I also have this same problem. I have a wireless logitec mouse and when I select full screen I loose the cursor, but it works in the window screen mode, but you see the top bar (I still love the program). I hope they can fix it. I don't know if they can see my response to you. This is my 1st entry to the forum, and I'm kinda forum dumb. Can you let me know how I can get my agreement with you in front of the fixer guys?
Best Regards
Mike
This indeed is visible to anyone on the forum, so all is good on that front. As far as the issue itself, I haven't exactly found a proper fix, but at least for me, the issue seems to stem from my use of the built-in windows magnifier tool, when I close it I get my cursor back. The issue is, I need to use the magnifier, I have low vision so I have more trouble seeing small text than the average person. I also sit rather far away from my screen as my setup includes a synthesizer in front of my monitor as well as my computer keyboard. I've made up for most of the difference by just getting a very large monitor but that still leaves me with trouble seeing small text, and it's very difficult to just get closer to the screen. Thus I need the magnifier, which causes me to not have a cursor in SE. I have in fact found a few other games with the same issue, though other's don't, so I'm not sure whether the fault lies in how a game treats the cursor or how the magnifier does, or if the problem comes about because of the interaction of the two. I've yet to find a solution other than just not using the magnifier. If this is the issue for you too, and you don't need the magnifier, closing it should work.