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JackDole
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Troubleshooting and bug reports - SpaceEngine 0.990

12 Oct 2020 22:17

A-L-E-X wrote:
Source of the post is there someway to do very high resolution screenshots beyond the resolution of the monitor without increasing the window size?

Maybe something like this is possible with external programs. But I have no idea.

A-L-E-X wrote:
Source of the post And why do cubemaps always use the same names and get overwritten if I make new ones?  Is there a way to prevent the overwrite?

Obviously not.

A-L-E-X wrote:
Source of the post Also, even if I have transparency checked, it only works with .PNG files?

And transparency works with all other image formats that SpaceEngine has, just not with '.jpg' files.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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Troubleshooting and bug reports - SpaceEngine 0.990

13 Oct 2020 04:39

Thanks JD!  One thing I still haven't been able to figure out- okay, if I am in orbit around a planet or just hanging out in space I can do 4K cubemaps but once I land on a planet it wont write them, why is that?  I wanted to do very high res cubemaps on the surface of planets but it wont let me do anything above 256x256 and I have no idea why.

Also, what is a good program to assemble cubemaps into a single image?  I downloaded Hugin but that is a panorama program.
 
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Mosfet
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Troubleshooting and bug reports - SpaceEngine 0.990

13 Oct 2020 06:31

HapNStance, can you please attach here your se.log file, which is located in your <SteamFolder>\steamapps\common\SpaceEngine\system folder?
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