Yesterday I updated my video drivers. I'm not sure if that plays any roll in my most recent problem. I have not noticed before that when starting time to progress, I fly off the planet I have landed on. I do see that when this happens I am set to "Following" rather than "Rotating". Also when I start the time, speed is fairly low, less than x300. Am I missing some setting I might have changed elsewhere? How could this be related to a video driver update? I am fairly confident this has not happened before, the planet flying away from under my feet. TY
I should clarify that I dont understand how I came to be Following after landing on the planet. I forget what the distance is, and I realize at some height above the surface I automatically change from Rotating to Following, but usually just moving around with the SWAD keys and a little 1 or 0 to get over a mountain has not affected that setting.
(I use a GeForce GT730)
Update: Definitely a display issue is the culprit here. Objects blink out of view when overloading my video memory, If I collide with a mountain it will re-render, disappearing momentarily switching my mode to Following while it is gone and reverting back to Rotating when it reappears. If time is moving I will be following the length of time the object under my feet is not shown, and will not return to Rotating since I will have traveled too far. I guess I better roll back my drivers. I hate updating software more than most things in life.
CPU: AMD FX-8350 8 core processor 4GHz / GPU: GeForce GT 730 @ 1920x1080, 60Hz with 1GB adapter RAM / RAM: Patriot Signature 4GB 1600MHz 240-Pin DDR3 (only 2GB work, don't buy it) / Motherboard: MSI 970 Gaming MS-7693