Ultimate space simulation software

 
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Troubleshooting and bug reports - SpaceEngine 0.990

08 Jan 2021 08:32

Stefandreus wrote:
i don't have any mods, it was all working fine until update 0.990.40 or something, i was told that requirements didn't change, and i can't obviously afford more than what i have (which i think it's decent enough for a lot of games)
i can lower the settings, but i don't think that's the problem
CPU or GPU seems to overload on certain situations, and it's indipendent from settings (at least it seems so)
the thing is, when i had the old gpu with 2 GB VRAM i was told that was the problem, now that i change GPU (that i was told it would be fine for this game) considering even the costs i still don't have precise answers when this affects some other people from what i read on various post

i got the exact same problem.
i doubt it had something to do with low VRAM because i got 8GB ram on my GTX 1070 and the game runs smooth and fine and all planets outside the solar world are loading height and texturemap like it should be.
just at the point when iam in the solar system zoom deep into the objects (stars, planets, asteroids) the loading of the heightmap and textures gets broken completly (stops loading) and this effects the whole universe. the objects even loose completely their surfaces after a while there are just black flat objects

this "game" is really fantastic but this little bug really destroys a lot because sure i want to explore the solar system first :(
 
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Mosfet
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Troubleshooting and bug reports - SpaceEngine 0.990

08 Jan 2021 16:26

Can we see your se.log file? It's in your SpaceEngine\system\ folder
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| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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Troubleshooting and bug reports - SpaceEngine 0.990

08 Jan 2021 18:02

yes, sure
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InterstellarTraveler
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Troubleshooting and bug reports - SpaceEngine 0.990

10 Jan 2021 04:16

Really strange. Why is it so dency in 0.991 beta?
I constantly encounter such planets with high gravity, although their size is close to Earth.
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Dens-1.jpg
 
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InterstellarTraveler
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Troubleshooting and bug reports - SpaceEngine 0.990

12 Jan 2021 09:12

Important clarification to my previous post.
I talking about density problem with terrestrial (Earth-like type) planets in 0.991 beta. Just show this in next pics.
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densy-2.jpg
densy-3.jpg
 
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Alivik
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Troubleshooting and bug reports - SpaceEngine 0.990

13 Jan 2021 07:53

Found some issues with waypoints - they don't work properly when parented to spacecraft. For example, if attached to the ISS in Earth orbit, the waypoint remains fixed in space relative to the Sun while the Earth and ISS orbit away. Same goes for the fixed Apollo LMs on the Moon and any free-floating spacecraft. The second issue is rendering. If parented to spacecraft, the waypoints are rendered behind any planets or moons, regardless of their actual distance. I'd post a screenshot, but I don't have enough forum posts yet :)

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