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General questions about SpaceEngine

Posted: 21 Jul 2017 05:31
by Mosfet
Mr. Abner wrote:
Source of the post Here's a simple question: What is the difference between "CorrEngines" and "TurnEngines"? Is the first for lateral movement and the second for rotation? And if so, what units are used?

From the Manual:
MainEngines, RetroEngines, HoverEngines, CorrEngines – maximum acceleration (in m/s2) caused by the engines: the main, braking, takeoff, and shunting engines. If the value is zero, it means that ship has no corresponding engines (for example, the Shuttle has no braking engines, while any starship has no takeoff engines).

TurnEngines – “thrust” of the shunting engines while using them to rotate the ship. Larger value for faster rotations.

Since it's not explicitly declared, I'm not entirely sure of the unit for the TurnEngines value, but it could be radians per second, the radian has no units.

General questions about SpaceEngine

Posted: 21 Jul 2017 05:32
by spaceguy
Why do so many galaxies generate 300 solar mass stars if they aren't supposed to exist in the current era of the universe?

General questions about SpaceEngine

Posted: 21 Jul 2017 06:48
by Mr. Abner
Mosfet wrote:
Mr. Abner wrote:
Source of the post Here's a simple question: What is the difference between "CorrEngines" and "TurnEngines"? Is the first for lateral movement and the second for rotation? And if so, what units are used?

From the Manual:
MainEngines, RetroEngines, HoverEngines, CorrEngines – maximum acceleration (in m/s2) caused by the engines: the main, braking, takeoff, and shunting engines. If the value is zero, it means that ship has no corresponding engines (for example, the Shuttle has no braking engines, while any starship has no takeoff engines).

TurnEngines – “thrust” of the shunting engines while using them to rotate the ship. Larger value for faster rotations.

Since it's not explicitly declared, I'm not entirely sure of the unit for the TurnEngines value, but it could be radians per second, the radian has no units.

Thank you, my good man. I've read that section on ships more than once. Don't know why I missed that. I guess I was thinking that if you specify a thrust for CorrEngines, then those same thrusters would be used for turning also, but then I realized that their effect on rotating would depend on their position relative to the centre of mass, for lateral movements it wouldn't.
Radians, not degrees. Should have realized that, also. (And a radian is a unit.) :)
Thanks again.

General questions about SpaceEngine

Posted: 21 Jul 2017 07:27
by Mosfet
Mr. Abner wrote:
Source of the post  (And a radian is a unit.)

it's a pure number, I should have said it has no dimension but oh well :)

General questions about SpaceEngine

Posted: 22 Jul 2017 03:54
by Brett001
Currently the SE specify a planet's temperature: temperature of parent star, distance from parent star, tidal heating, altitude from surface. If now I land on a planet's surface, the temperature everywhere is the same. 
Will there be a development in the future which takes into account the axis inclination and the latitude? So if I land on a planet's pole, that's colder than the equator.

General questions about SpaceEngine

Posted: 22 Jul 2017 07:11
by Mosfet
Brett001 wrote:
Source of the post  If now I land on a planet's surface, the temperature everywhere is the same

When you land on a procedural planet, SE does indeed provide local values of temperature and pressure (between brackets).
Those values change whenever you move the camera over the surface and/or depending on altitude.

General questions about SpaceEngine

Posted: 22 Jul 2017 13:10
by HarbingerDawn
Mosfet wrote:
Source of the post When you land on a procedural planet, SE does indeed provide local values of temperature and pressure (between brackets).

Yes, but they do not change based on time of day and latitude. That is what the requested feature was.

General questions about SpaceEngine

Posted: 22 Jul 2017 17:41
by WildOne657
Sorry for the stupid question...

How to you delete a reply or a thread? xD

General questions about SpaceEngine

Posted: 22 Jul 2017 18:59
by HarbingerDawn
WildOne657 wrote:
Sorry for the stupid question...

How to you delete a reply or a thread? xD

Users with fewer than 10 posts lack these privileges.

General questions about SpaceEngine

Posted: 22 Jul 2017 20:37
by WildOne657
HarbingerDawn, Thanks for the reply.

General questions about SpaceEngine

Posted: 24 Jul 2017 11:07
by Victorbrine Orionis
Okay, this isn't really about the game but more about this forum.

I just joined and read the FAQ and rules and everything. But how do I post a new topic on a subforum?

General questions about SpaceEngine

Posted: 24 Jul 2017 11:18
by HarbingerDawn
Victorbrine Orionis wrote:
Okay, this isn't really about the game but more about this forum.

I just joined and read the FAQ and rules and everything. But how do I post a new topic on a subforum?

If you read the rules then you would know that you have to have 10 posts in existing threads before you can make a new one.

General questions about SpaceEngine

Posted: 24 Jul 2017 12:37
by Victorbrine Orionis
Oh, well I just read the parts about behavior and what I can put on this forum. Didn't know that you need to have 10 replies in order to post a new topic.

Also, HarbingerDawn, you remind of someone. Aren't you on the Speculative Evolution forum?

General questions about SpaceEngine

Posted: 24 Jul 2017 14:09
by HarbingerDawn
Victorbrine Orionis wrote:
Source of the post Aren't you on the Speculative Evolution forum?

No

General questions about SpaceEngine

Posted: 25 Jul 2017 10:05
by gamadh
I realized that I can not use the universe map to select stars or galaxies to travel with a spacecraft, could you please implement this more clearly? Choosing stars through the galactic map seems much more realistic when I pilot the ship