I'm confused, aren't stars supposed to be blinding, and some stars blindingly white?Why are the giant stars (not supergiants, which are shaped like popcorn, just like in real life) blindingly white?
In the SpaceEngine TODO list http://forum.spaceengine.org/viewtopic.php?t=72 this feature is marked by the developer "Uncertain if possible"
It might be possible, at least from the view point of Earth. With Starry Night I can go backwards and forwards in time up to one million years in either direction and see what the constellations look like in the past and future. I guess this would be more difficult to do on SE since it has to be done from the viewpoint of anywhere in the galaxy? Proper motion should be able to be added though, although I don't see how it could be done for procedural stars. This would be a feature that would probably only be added for known objects.In the SpaceEngine TODO list http://forum.spaceengine.org/viewtopic.php?t=72 this feature is marked by the developer "Uncertain if possible"
Starry Night only has to do this with the stars near Earth. Space Engine would have to generate these stars and their vectors, and it'd have to be able to do this on the fly for any galaxy in the Universe. If it was done for known objects, you'd have the entire local group of stars fly off with proc gen stars stationary and that obviously wouldn't work well.
You're probably right, no way would this be possible for procedural stars so the only way I could see it happening would be with procedural stars and objects turned off. I wonder if the Gaia catalog calculates proper motion? If so it could be an option with that catalog.Starry Night only has to do this with the stars near Earth. Space Engine would have to generate these stars and their vectors, and it'd have to be able to do this on the fly for any galaxy in the Universe. If it was done for known objects, you'd have the entire local group of stars fly off with proc gen stars stationary and that obviously wouldn't work well.