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greenhand
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I found this neat thing, wonder if it's implementable

28 Jan 2018 12:11

 
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Mosfet
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I found this neat thing, wonder if it's implementable

28 Jan 2018 12:49

Variability of stars is not implementable now, but it's planned according the TODO list.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
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greenhand
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I found this neat thing, wonder if it's implementable

28 Jan 2018 13:41

Mosfet wrote:
Variability of stars is not implementable now, but it's planned according the TODO list.

Cool, looking forward to it, what about the accretion disks from binary stars that get too close, is that already a thing? I also had quasars on my mind.  A lot of Neutron stars and other similar bodies have jets that blast out of them.

Edit yeah I found it on the TODO list, thanks!
Last edited by greenhand on 28 Jan 2018 14:54, edited 1 time in total.
 
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Mosfet
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I found this neat thing, wonder if it's implementable

28 Jan 2018 14:25

From the TODO list:
[...]
Stars:
  • Tidal distortion of shape, filling the Roche limit (taking into account the ellipticity of orbits)
  • Animation of flowing substance, accretion disks and jets
  • Quasars with accretion disk
  • Neutron stars and pulsars with the animated jets, embedding it into the nebula model
  • Stars velocities in the galaxy (needed for ship's hyperflight physics)
  • Animation of surface
[...]
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods | My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram | IRC freenode.net canale ##SpaceEngineITA

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