Reapreign wrote:How about intergalactic stars/systems scattered inbetween galaxies?
problemecium wrote:Source of the post I feel you regarding the procedural galaxies' size cap, but I have a hunch that it's in there for a reason - like perhaps without it we'd have the odd galaxy 50 Mpc across outshining the Moon from the edge of the visible universe xD
Here's hoping sooner or later SpaceEngineer does another deep-space-focused update and improves the galaxy generation algorithm.
Andromeda wrote:1) Asteroid/comet surfaces need to be more realistic and varied (real pics attached).
2) For gas giants with a lot of moons sometimes what happens is there is a low-inclination group of moons and then a larger halo of dwarf moons. The strange thing is the semimajor axes of the moons in this halo are almost exactly the same.
3) Procedural galaxy sizes shouldn't cap at 100 kpc.
4) Procedural globular clusters need to be brighter and have more stars.
5) Nebulae are small (<40ly) and never have an associated open cluster.
6) Almost all procedural irregular galaxies look the same.
problemecium wrote:Last I heard those had been temporarily removed due to some bug they were causing for SpaceEngineer. Here's hoping in the next edition they come back :\
spaceguy wrote:Source of the post Same but why would they remove it instead of just fixing it?
Heath wrote:Source of the post when you click on "Planetary System" to the left, to be able to right click on the planet/moon/etc you are wanting to go go and click "Go to Object" because as it is right now, you have to left click physically on the object and then right click
problemecium wrote:Last I checked they do in fact feature Doppler shifts, unless you mean something in addition to blueshifting and redshifting on different sides o_O