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General suggestions for SpaceEngine

Posted: 22 Jan 2017 16:36
by 11ryanc
Any chance of getting the hectopascal (hPa) unit of pressure added as an option? I've noticed SE already supports kPa and bars.

General suggestions for SpaceEngine

Posted: 29 Jan 2017 05:24
by Xoran
Irregular galaxies all look the same with the black and light blue, maybe stuff looking more like the malleganic clouds could be added, or galactic collisions like the Antennae Galaxies.

General suggestions for SpaceEngine

Posted: 29 Jan 2017 06:05
by Mosfet
It's in the TODO list.

General suggestions for SpaceEngine

Posted: 29 Jan 2017 06:05
by Gee Harliquin
Hello there
Would it be possible to be able to customize the font/color/size of the GUI?
I have a number of really cool fonts installed on my PC which would look great within Space Engine!

General suggestions for SpaceEngine

Posted: 29 Jan 2017 16:46
by scruffygamer
When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

General suggestions for SpaceEngine

Posted: 29 Jan 2017 17:37
by Gee Harliquin
scruffygamer wrote:
When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

What you're asking for are called Worm Holes!

General suggestions for SpaceEngine

Posted: 29 Jan 2017 18:03
by Hornblower
And you don't need to be going fast at all to go through a wormhole.

General suggestions for SpaceEngine

Posted: 29 Jan 2017 18:12
by DoctorOfSpace
scruffygamer wrote:
Source of the post When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

I suggested something similar before, but it's unrealistic since you just die.  There are some hypothetical scenarios, such as ring singularities and somehow inputting negative energy to pry it open and turn it into a wormhole.  This could work as a gameplay mechanic of sorts with a warp drive, but most likely in reality you just die.

General suggestions for SpaceEngine

Posted: 30 Jan 2017 10:33
by Xoran
1: Elliptical galaxies should maybe have more detail. 2: Lava should maybe be a liquid. 3: Varations in wave size (under a hurricane, the waves should be taller) 4: Be able to customize audio (disable soundtrack music that you do not like or something like that)

General suggestions for SpaceEngine

Posted: 30 Jan 2017 14:41
by Reapreign
Volumetric clouds would be a nice addition, also maybe a zoom magnitude indicator (like when you zoom in and it shows you x100 or something). Also maybe you could show composition of asteroids or even planets in the infopanel (like 50% C, 25% Fe or something like that).  

General suggestions for SpaceEngine

Posted: 30 Jan 2017 15:01
by Mosfet
Xoran wrote:
Source of the post Be able to customize audio (disable soundtrack music that you do not like or something like that)

Music is in the /data/music/ folder, in form of .ogg files. You may disable music you don't like by simply changing the extension from .ogg to .bak, for example, or deleting it as extreme measure. You may also place there other music you prefer, provided it's in .ogg format, even if personally I like better placing it in a new music folder under addons/.

General suggestions for SpaceEngine

Posted: 30 Jan 2017 15:04
by waterlubber
Change the docking angle limit from 1 degree to 5 degrees. 

General suggestions for SpaceEngine

Posted: 30 Jan 2017 15:43
by scruffygamer
DoctorOfSpace wrote:
scruffygamer wrote:
Source of the post When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

I suggested something similar before, but it's unrealistic since you just die.  There are some hypothetical scenarios, such as ring singularities and somehow inputting negative energy to pry it open and turn it into a wormhole.  This could work as a gameplay mechanic of sorts with a warp drive, but most likely in reality you just die.

But it's SpaceEngine. You control a camera and you can go ON stars and in black holes without dying. :/

General suggestions for SpaceEngine

Posted: 31 Jan 2017 00:13
by Watsisname
The interior of a real black hole does not lead anywhere -- just infinite crushing at the singularity.  So having you come out "the other side" or some such thing is simply wrong.  There is no other side to go to.

To be able to go near a star or other lethal environment on the other hand is not so much 'wrong' as just not incorporating your own vulnerability.  SpaceEngine treats you as an indestructible camera.

Also, SpaceEngine does not even allow you to enter a black hole at the moment.  Yes, it looks like you can go inside, but you're actually only getting close to the event horizon.  It's a weird consequence of relativistic effects for an observer who is stationary near a black hole.  It makes it look the horizon swallows you, even though you're above it.

General suggestions for SpaceEngine

Posted: 01 Feb 2017 07:55
by Cirax
Can you add an option in the procedural system generation, in the same way with the hot Gas Giants,to fix the frequency of the hot Ice Giants?  With the hot gas giant value low, the hot ice giants it seems they weren't affected, they are still there :(