Free planetarium

 
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Mosfet
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General suggestions for SpaceEngine

12 Aug 2017 15:17

With apps like Trinus VR (or others, depends on hardware compatibility) installed on PC and Android phone I'm testing SteamVR capability of  latest SE beta. The downside of this setting is the lack of proper controllers, you have to find a balance between mouse/keyboard and phone sensors. You need a phone with accelerator and gyroscope sensors.
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General suggestions for SpaceEngine

15 Aug 2017 15:04

 Now that the new planet classification system is ongoing development, I wonder if my original idea for procedural info text for a object in the universe could be implemented. I worked on different text models with a lot different variables for asteroids, planets, stars and galaxies, so I just tought that since this is being worked on, it would be a good time to bring the subject up.

 Another thing would be changes to the map. I would appreciate different map views (one that is full screen for example, just like E:D), different icons for different objects, so a black hole could be a little icon of a black hole with accretion disk, a red dwarf would be a red star with 4 little rays coming out of it, a supergiant could be a red one with 6 rays instead of four, asteroids could be represented as something other than grey markings, changing the map color, showing stats like: "Distance to center", or "Distance from Earth", "Distance from ship/homeworld", etc. Also, just like in E:D, a tab for options and searching objects while in-map.

 For spaceships, I think that when ou are selecting a star to warp to in the map, time required in-warp travel should be displayed, like this:
Screenshot_2.png
Spaceship travel time

Image

 So, this guy also figured out plate tectonics (again):
https://niltestudo.wordpress.com/2017/0 ... eneration/
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Sunconure11
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General suggestions for SpaceEngine

16 Aug 2017 06:38

Is better ocean topography planned? Oceans are rather flat. As a result, it causes some weirdness. I actually figured out a way to port space engine worlds into minecraft for instance, but the oceans end up too flat.
 
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spaceguy
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General suggestions for SpaceEngine

16 Aug 2017 19:01

Realistic sunlight maybe?
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