Hi SE devs and fans.
Yesterday I had an amazing jorney with SE and my old Oculus, and instantly I found some bugs:
1. Lens Flares turn on and off for each eye differently, this is very bad for a viewer. They also come in just one frame, that's too harsh, in reality a flare starts appearing even when the light source is still off the screen.
2. Capturing video in Oculus mode with "No interface" ON still captures the interface baked in. Couldnt captrure to AVI at all, just sequence worked for me.
3. Some not nice problem with Motion Blur. When I increase time speed to high values, the glowing planets turn into white lines (which are twitchy/glitchy). With MB off this goes away. Same problem happens when I make the Stereo Base veeeeery wide, all stars turns into stretched lines, the wider the Base, the longer these lines are.
4. Lots of troubles with setting up controls for Space Navigator, axis selection s almost random, so I had to edit config file to change the things.
And the last one is not a bug, but suggestion. Does or will SE use multi GPUs?
Thanks for the amazing work