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XBrain130
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General suggestions for SpaceEngine

21 Nov 2017 17:19

Maurício Cruz wrote:
longname, the relativit law suppose to: When the object, or people, move trought the universe next the light speed, can't see anything, because the light is the instantanily speed and impossible to move more fast than it. Than, walk in this speed, is the same to walk instantanily thought the universe... And this losted time could for example, be losted in any walk in a percent next the light-speed...

you are still making no sense. sorry, but your English is terrible.
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longname
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22 Nov 2017 08:54

XBrain130 wrote:
Maurício Cruz wrote:
longname, the relativit law suppose to: When the object, or people, move trought the universe next the light speed, can't see anything, because the light is the instantanily speed and impossible to move more fast than it. Than, walk in this speed, is the same to walk instantanily thought the universe... And this losted time could for example, be losted in any walk in a percent next the light-speed...

you are still making no sense. sorry, but your English is terrible.

I think XBrain130 is trying to say: When you move through the universe at light speed, doppler effect infinitely blueshifts your forward perspective and infinitely redshifts your backwards perspective. Also, lorentz contraction makes travel across the universe instantaneous.

Maurício Cruz wrote:
Source of the post And this losted time could for example, be losted in any walk in a percent next the light-speed...

I have no idea what that means.  :?:
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XBrain130
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General suggestions for SpaceEngine

22 Nov 2017 09:19

longname wrote:
XBrain130 wrote:
Maurício Cruz wrote:
longname, the relativit law suppose to: When the object, or people, move trought the universe next the light speed, can't see anything, because the light is the instantanily speed and impossible to move more fast than it. Than, walk in this speed, is the same to walk instantanily thought the universe... And this losted time could for example, be losted in any walk in a percent next the light-speed...

you are still making no sense. sorry, but your English is terrible.

I think XBrain130 is trying to say: When you move through the universe at light speed, doppler effect infinitely blueshifts your forward perspective and infinitely redshifts your backwards perspective. Also, lorentz contraction makes travel across the universe instantaneous.

Maurício Cruz wrote:
Source of the post And this losted time could for example, be losted in any walk in a percent next the light-speed...

I have no idea what that means.  :?:

If that's what they mean... what's even the point of implementing that in a disembodied camera of planetarium mode??? it would only make casual exploration boring and impractical
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longname
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General suggestions for SpaceEngine

22 Nov 2017 11:33

XBrain130 wrote:
Source of the post disembodied camera

Sorry, I don't know what you mean by that.
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XBrain130
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22 Nov 2017 12:32

longname wrote:
XBrain130 wrote:
Source of the post disembodied camera

Sorry, I don't know what you mean by that.

I mean how when the player is not piloting a ship, they're incorporeal. It's basically God Mode, so it makes zero sense applying relativistic effects on it.
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aFinapple
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23 Nov 2017 11:19

It would be cool to add in the Star Search panel the option to search for a planets atmospheric composition, like 70% O2 and 30% N2, etc 
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Maurício Cruz
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23 Nov 2017 14:09

-
longname wrote:
Source of the post I think XBrain130 is trying to say: When you move through the universe at light speed, doppler effect infinitely blueshifts your forward perspective and infinitely redshifts your backwards perspective. Also, lorentz contraction makes travel across the universe instantaneous.

Yes... have this...  :(
XBrain130 wrote:
Source of the post If that's what they mean... what's even the point of implementing that in a disembodied camera of planetarium mode??? it would only make casual exploration boring and impractical

Is a idea to a future game, but if the majority like the actual option, great.
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gamadh
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27 Nov 2017 14:12

Is it possible to astronomically exist crystalline planets?if Yes it would be nice to see it in SE
In such a hostile universe it is not necessary be the center to be special, just be alive
 
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FastFourierTransform
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28 Nov 2017 01:14

gamadh wrote:
Source of the post Is it possible to astronomically exist crystalline planets?

Well, there is this planet sized object made of diamond (a crystalline form of carbon). It's the remnant of a very old white dwarf (the gravity compresed the carbon and made all that diamond). The problem is that it's not a pure diamond, you still have a crust made of other elements. But hey!, if Mercury got stripped its crust by a planetary impact why not an object like this? Maybe in that way you would have an exposed core of just... diamond orbiting a star.

But don't think about it as a very exotic object from afar. "Crystalline" doesn't mean transparent nor shiny.
 
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29 Nov 2017 02:09

aFinapple wrote:
Source of the post It would be cool to add in the Star Search panel the option to search for a planets atmospheric composition, like 70% O2 and 30% N2, etc 

http://spaceengine.org/news/blog170926/
 
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Irolokirt
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29 Nov 2017 12:51

if ther isn't or it isn't planned for the next version would be very useful the possibility to select more object togheder and see the corrispondent tag , also the possibility to track routes and borders all this for give at the game more tools for make mor easy the exploration
sorry for the bad english ;)
 
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nsgallup
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29 Nov 2017 19:32

This has probably been suggested already, but it would be cool if Space Engine had a built in method of exporting screenshots of higher resolution.
 
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JackDole
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30 Nov 2017 03:12

nsgallup wrote:
Source of the post This has probably been suggested already, but it would be cool if Space Engine had a built in method of exporting screenshots of higher resolution.

This is already possible. You can set the resolution in the window mode greater than the desktop resolution.

For example 3200 x 1800. (My desktop resolution is 1600 x 900.)
scr00025.jpg
 
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Spinecone
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30 Nov 2017 04:54

Speaking of nebulae, would it be a decent suggestion to also add generated emission nebula around WR (and possibly future LBV's) stars? Sinc they're known to expel gas and make their own nebula, a good example is Thor's helmet nebula
 
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nsgallup
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General suggestions for SpaceEngine

30 Nov 2017 07:45

JackDole wrote:
nsgallup wrote:
Source of the post This has probably been suggested already, but it would be cool if Space Engine had a built in method of exporting screenshots of higher resolution.

This is already possible. You can set the resolution in the window mode greater than the desktop resolution.

For example 3200 x 1800. (My desktop resolution is 1600 x 900.)
scr00025.jpg

It isn't the easiest, and often crashes my computer. What I mean is a button that you could just press for "export as 8K screenshot" or something like that.

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