Ultimate space simulation software

 
User avatar
SPACE12345
Observer
Observer
Posts: 6
Joined: 18 May 2019 00:16
Location: 中国广州

General suggestions for SpaceEngine

25 May 2019 07:31

希望加入中国人
探索新世界
 
User avatar
SPACE12345
Observer
Observer
Posts: 6
Joined: 18 May 2019 00:16
Location: 中国广州

General suggestions for SpaceEngine

25 May 2019 07:34

发错了
探索新世界
 
User avatar
SPACE12345
Observer
Observer
Posts: 6
Joined: 18 May 2019 00:16
Location: 中国广州

General suggestions for SpaceEngine

25 May 2019 07:38

Hope to join Chinese
探索新世界
 
User avatar
SPACE12345
Observer
Observer
Posts: 6
Joined: 18 May 2019 00:16
Location: 中国广州

General suggestions for SpaceEngine

25 May 2019 07:40

是中文语言
探索新世界
 
User avatar
SCP-10492
Astronaut
Astronaut
Posts: 56
Joined: 18 May 2019 22:07

General suggestions for SpaceEngine

25 May 2019 08:10

 
Last edited by SCP-10492 on 09 Dec 2022 11:12, edited 1 time in total.
 
User avatar
Mosfet
Star Engineer
Star Engineer
Posts: 1770
Joined: 24 Oct 2016 11:34
Location: Italy
Contact:

General suggestions for SpaceEngine

25 May 2019 13:10

希望加入中国人
Chinese, Korean, Japanese and other languages necessitating a different coding will need work, maybe in a future version?

For the moment, please post in English :)
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
User avatar
Carlosedu1
Observer
Observer
Posts: 4
Joined: 27 Feb 2019 11:47
Location: Brazil
Contact:

General suggestions for SpaceEngine

26 May 2019 18:39

So, I thought of this while mindlessly playing SE and started to play around with the zoom feature, and it would be sick if we could actually telescope and get a clear view of obejcts as far as the M87 black hole, for instance. Though it goes pretty far as it is, It doesn't go as far as detailing Sagittarius A* from Earth, which is kind of a shame. While I'm sure this sounds like nitpicking, it would be amazing to get a scope of everything we could possibly see.
 
User avatar
Julian
Explorer
Explorer
Posts: 245
Joined: 17 Dec 2016 13:23
Location: Bellevue, Washington, USA

General suggestions for SpaceEngine

30 May 2019 18:45

I don't think the "brief" interface view is brief enough. In the brief interface view, I'd like the stats for the selected object in the upper left of the screen to show only the object name, class, and distance.
 
User avatar
TheRedstoneHive
Explorer
Explorer
Posts: 173
Joined: 03 Mar 2017 00:56
Location: Gliese 667Cc
Contact:

General suggestions for SpaceEngine

30 May 2019 19:16

Nebula compositions. (When nebulae are selected, it shows dust and gas compositions, like ocean and atms).
Last edited by TheRedstoneHive on 14 Jun 2019 01:51, edited 1 time in total.
 
User avatar
VoyagerX
Observer
Observer
Posts: 17
Joined: 18 Mar 2017 20:58

General suggestions for SpaceEngine

04 Jun 2019 13:07

is the steam version of SpaceEngine going to have "steam achievements"? Idk if this has been discussed but in my opinion it would be quite a good move to implement some achievements that can show the people some of the features SE possesses. as i concern steam achievements usually encourage people to play a game even more than if the game doesn't have them. you could take advantage of that fact and use achievements to show the game's mechanics, graphics, precision and whatever else it will have. for example let's say you have an achievement called idk.. "how much time?". then the requirement to get it would be: "travel at the speed of light from sun to earth". in this way users would measure and prove that in fact it would take them about 8 minutes to reach the objective, thus highlighting SE scientific precision. another one that i can think of would be called "alien nightfall". the requirement to unlock would be: "contemplate a sunset in an alien terra planet". in this way users would have a beautiful view of a sunset.. environment graphics highlighted: done. of course there's a lot more you can make users do.. presence the dopler blueshift effect when looking back near a black hole, step on an asteroid to see the detailed rocky ground, view planets orbiting their star in a certain time speed, reach a nebula, a galaxy core, pluto's atmosphere, binary systems (in particular those in which a black hole is included as personal opinion), etc, etc, etc .. and all of that with the main goal of teach them SE. Additional, it will also serve as a kind of a guide for the most common people that get the software and do not know what they can do with it that is not just going around (literally).
I completely ignore the past of spaceengine in steam so i'm speaking from my particular point of view and this suggestion is based in it.
 
User avatar
HarbingerDawn
SE Team Member
SE Team Member
Posts: 694
Joined: 22 Aug 2016 15:11
Location: CT, USA
Contact:

General suggestions for SpaceEngine

04 Jun 2019 22:52

is the steam version of SpaceEngine going to have "steam achievements"?
Not at launch, but probably at some point.
Ryzen 7 3700X, 64 GB DDR4-3200 RAM, RTX 3090 24 GB VRAM
Posts on old forum: 8717
 
User avatar
DaniGalaxy
Observer
Observer
Posts: 16
Joined: 23 Jul 2018 08:06
Location: Italy

General suggestions for SpaceEngine

10 Jun 2019 12:21

i was thinking to add for the next update multiple types and parametres for clouds for planets:
Type terrestrial, oceanic, desertic, jovian 
-With terrestrial clouds we can choose the clouds parametres (cumulus freq, cirrus freq etc..) just earth-like clouds
-With oceanic clouds the planet is in part covered by thunderstorm clouds (cumulonimbus freq, etc..)
-With desertic clouds the planet is covered by dust and water clouds (stratus frq, altostratus freq, etc..) mars-like clouds
-With jovian clouds the planet simulate jupiter's clouds, with storms, improved cyclones, and more gassy movement of clouds
Another thing would make the update better is the shadow clouds on land and reflection with other clouds...and the volumetric clouds.
this is an update idea, i hope you like it  :)
i love SE and and I hope that in the future this program will become a masterpiece, oh wait it already is  ;)
 
User avatar
Julian
Explorer
Explorer
Posts: 245
Joined: 17 Dec 2016 13:23
Location: Bellevue, Washington, USA

General suggestions for SpaceEngine

12 Jun 2019 10:03

If you turn off the black hole gravitational lensing effect in settings, black holes look like featureless gray spheres. Why not make them black spheres?
Image
 
guillebot
Observer
Observer
Posts: 1
Joined: 12 Jun 2019 12:24

General suggestions for SpaceEngine

12 Jun 2019 12:34

[size=100]Is there any way to see the planets with realistic brightness? In the new version I can not find the realistic brightness option of planets according to solar distance.[/size]
[size=100][img]https://photos.app.goo.gl/HZ7PuBwMve4KWSH18[/img][/size]
 
TonioDeter
Observer
Observer
Posts: 6
Joined: 12 Jun 2019 14:16

General suggestions for SpaceEngine

12 Jun 2019 14:20

I agree, planets brightness is too high and unrealistic with auto-exposure on. Please tell us how to lower it, or at least how to enable "simple" exposure like in 0.980.

Who is online

Users browsing this forum: No registered users and 19 guests