Ultimate space simulation software

 
User avatar
11ryanc
Observer
Observer
Posts: 15
Joined: 15 Dec 2016
Location: United States

General suggestions for SpaceEngine

22 Jan 2017 16:36

Any chance of getting the hectopascal (hPa) unit of pressure added as an option? I've noticed SE already supports kPa and bars.
Intel Core i7 4790k, MSI Z97 PC Mate, EVGA GTX 950, 16 GB DDR3
 
User avatar
Xoran
Pioneer
Pioneer
Posts: 383
Joined: 17 Jan 2017
Location: Copenhagen, Denmark

General suggestions for SpaceEngine

29 Jan 2017 05:24

Irregular galaxies all look the same with the black and light blue, maybe stuff looking more like the malleganic clouds could be added, or galactic collisions like the Antennae Galaxies.
Space is too big to understand, so do not try to understand.
 
User avatar
Mosfet
Star Engineer
Star Engineer
Posts: 1470
Joined: 24 Oct 2016
Location: Italy
Contact:

General suggestions for SpaceEngine

29 Jan 2017 06:05

It's in the TODO list.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
User avatar
Gee Harliquin
Space Tourist
Space Tourist
Posts: 25
Joined: 22 Dec 2016
Location: Planet Earth

General suggestions for SpaceEngine

29 Jan 2017 06:05

Hello there
Would it be possible to be able to customize the font/color/size of the GUI?
I have a number of really cool fonts installed on my PC which would look great within Space Engine!
We are all Human Beings!
We all have to live together!
Here on this tiny rock we call........
Planet Earth!
 
scruffygamer
Observer
Observer
Posts: 7
Joined: 03 Dec 2016

General suggestions for SpaceEngine

29 Jan 2017 16:46

When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.
Just someone.
 
User avatar
Gee Harliquin
Space Tourist
Space Tourist
Posts: 25
Joined: 22 Dec 2016
Location: Planet Earth

General suggestions for SpaceEngine

29 Jan 2017 17:37

scruffygamer wrote:
When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

What you're asking for are called Worm Holes!
We are all Human Beings!
We all have to live together!
Here on this tiny rock we call........
Planet Earth!
 
User avatar
Hornblower
Pioneer
Pioneer
Posts: 595
Joined: 02 Nov 2016
Location: Gale Crater
Contact:

General suggestions for SpaceEngine

29 Jan 2017 18:03

And you don't need to be going fast at all to go through a wormhole.
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Posts: 1289
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

General suggestions for SpaceEngine

29 Jan 2017 18:12

scruffygamer wrote:
Source of the post When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

I suggested something similar before, but it's unrealistic since you just die.  There are some hypothetical scenarios, such as ring singularities and somehow inputting negative energy to pry it open and turn it into a wormhole.  This could work as a gameplay mechanic of sorts with a warp drive, but most likely in reality you just die.
CPU: Intel Core i7-5960X 4.0GHz 8-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
User avatar
Xoran
Pioneer
Pioneer
Posts: 383
Joined: 17 Jan 2017
Location: Copenhagen, Denmark

General suggestions for SpaceEngine

30 Jan 2017 10:33

1: Elliptical galaxies should maybe have more detail. 2: Lava should maybe be a liquid. 3: Varations in wave size (under a hurricane, the waves should be taller) 4: Be able to customize audio (disable soundtrack music that you do not like or something like that)
Space is too big to understand, so do not try to understand.
 
Reapreign
Observer
Observer
Posts: 5
Joined: 08 Dec 2016

General suggestions for SpaceEngine

30 Jan 2017 14:41

Volumetric clouds would be a nice addition, also maybe a zoom magnitude indicator (like when you zoom in and it shows you x100 or something). Also maybe you could show composition of asteroids or even planets in the infopanel (like 50% C, 25% Fe or something like that).  
 
User avatar
Mosfet
Star Engineer
Star Engineer
Posts: 1470
Joined: 24 Oct 2016
Location: Italy
Contact:

General suggestions for SpaceEngine

30 Jan 2017 15:01

Xoran wrote:
Source of the post Be able to customize audio (disable soundtrack music that you do not like or something like that)

Music is in the /data/music/ folder, in form of .ogg files. You may disable music you don't like by simply changing the extension from .ogg to .bak, for example, or deleting it as extreme measure. You may also place there other music you prefer, provided it's in .ogg format, even if personally I like better placing it in a new music folder under addons/.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
User avatar
waterlubber
Observer
Observer
Posts: 12
Joined: 10 Oct 2016
Contact:

General suggestions for SpaceEngine

30 Jan 2017 15:04

Change the docking angle limit from 1 degree to 5 degrees. 
I remember the old forum!
 
scruffygamer
Observer
Observer
Posts: 7
Joined: 03 Dec 2016

General suggestions for SpaceEngine

30 Jan 2017 15:43

DoctorOfSpace wrote:
scruffygamer wrote:
Source of the post When entering black holes, you could come out another somewhere else in the universe when you travel at fast speeds into one.

I suggested something similar before, but it's unrealistic since you just die.  There are some hypothetical scenarios, such as ring singularities and somehow inputting negative energy to pry it open and turn it into a wormhole.  This could work as a gameplay mechanic of sorts with a warp drive, but most likely in reality you just die.

But it's SpaceEngine. You control a camera and you can go ON stars and in black holes without dying. :/
Just someone.
 
User avatar
Watsisname
Science Officer
Science Officer
Posts: 1957
Joined: 06 Sep 2016
Location: Bellingham, WA

General suggestions for SpaceEngine

31 Jan 2017 00:13

The interior of a real black hole does not lead anywhere -- just infinite crushing at the singularity.  So having you come out "the other side" or some such thing is simply wrong.  There is no other side to go to.

To be able to go near a star or other lethal environment on the other hand is not so much 'wrong' as just not incorporating your own vulnerability.  SpaceEngine treats you as an indestructible camera.

Also, SpaceEngine does not even allow you to enter a black hole at the moment.  Yes, it looks like you can go inside, but you're actually only getting close to the event horizon.  It's a weird consequence of relativistic effects for an observer who is stationary near a black hole.  It makes it look the horizon swallows you, even though you're above it.
 
User avatar
Cirax
Space Tourist
Space Tourist
Posts: 29
Joined: 30 Jan 2017
Location: PV Telescopii

General suggestions for SpaceEngine

01 Feb 2017 07:55

Can you add an option in the procedural system generation, in the same way with the hot Gas Giants,to fix the frequency of the hot Ice Giants?  With the hot gas giant value low, the hot ice giants it seems they weren't affected, they are still there :(
My work for SE:
Textures for the solar system bodies:Click Here
Catalogs of binary stars, brown dwarfs, black holes and neutron stars (already in official SE).
Proxima b (6 versions):Click Here
Trappist-1: Click Here

Who is online

Users browsing this forum: No registered users and 1 guest