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Dr. Kaii
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Distance Units Suggestions

01 Apr 2017 14:53

Hi,

Not sure if I am the only one, but I would very much like an overhaul of the distance units to be much more customizable. For instance, I would prefer to set all distances over a million miles into light seconds or light years, but no light minutes/hours/days etc. Others might want it other ways. I would also like to have miles per hour at low speeds, not feet/meters per second. Also, the radius of stars and planets should always be given in miles/kilometers with comparisons to radius of the sun and earth (respectively) in brackets. Never "light hours" or anything lol.

Also, I would VERY much love an ETA, that calculates your velocity and the distance to the object and gives you a time to arrival. Dynamic of course. 

Thanks for your consideration!

Dr. Kaii
i7 7700K - 4.7MHz, Inno3D GeForce GTX 1080 HerculeZ Twin X2 8192MB, 32GB DDR4 3000MHz, CV1 + Oculus Touch
 
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DoctorOfSpace
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Distance Units Suggestions

01 Apr 2017 16:18

Dr. Kaii wrote:
Source of the post  I would prefer to set all distances over a million miles into light seconds or light years, but no light minutes/hours/days etc. Others might want it other ways.


I suggested something like this before and SpaceEngineer said maybe but it would have to be added at a later date.

Dr. Kaii wrote:
Source of the post Also, I would VERY much love an ETA, that calculates your velocity and the distance to the object and gives you a time to arrival. Dynamic of course.


Same for this, in fact it was partially implemented under the Warp mechanic HUD.
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Dr. Kaii
Space Pilot
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Posts: 138
Joined: 26 Nov 2016
Location: Manchester England
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Distance Units Suggestions

01 Apr 2017 16:20

Cool, well adding my voice to the great idea!
i7 7700K - 4.7MHz, Inno3D GeForce GTX 1080 HerculeZ Twin X2 8192MB, 32GB DDR4 3000MHz, CV1 + Oculus Touch

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