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dv8918
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Perhaps a useful resource for further developing wormholes

13 Dec 2016 01:33

Hello,

I stumbled upon a Github project that implements Interstellar-style wormholes in WebGL, with some demos: https://sirxemic.github.io/wormhole/ and https://sirxemic.github.io/Interstellar/

Since wormholes are still experimental, perhaps the developers can use these as examples and/or sources of inspiration?

EDIT: I particularly like the second link, where the wormhole is like a "spherical portal", that is, without a "tunnel". You can move sideways, be partially in one place, and partially in another.
 
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Watsisname
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Perhaps a useful resource for further developing wormholes

13 Dec 2016 03:11

Wow! I've seen the renditions of wormholes based on the appropriate general relativistic formulas, but never ones you could explore like that.  Those are really cool, thanks for sharing them!
 
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DoctorOfSpace
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Perhaps a useful resource for further developing wormholes

16 Dec 2016 09:19

The wormholes in SpaceEngine are fairly accurate, but the hard part is programming the link.
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jasperhb
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Perhaps a useful resource for further developing wormholes

06 Feb 2017 14:15

Wait, where are the wormholes?
 
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Mosfet
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Perhaps a useful resource for further developing wormholes

06 Feb 2017 14:57

You can make a wormhole from a black hole by simply editing its type from X to Z in the editor (shift-F2).
Not implemented yet, though.
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DoctorOfSpace
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Perhaps a useful resource for further developing wormholes

06 Feb 2017 15:56

Mosfet wrote:
Source of the post You can make a wormhole from a black hole by simply editing its type from X to Z in the editor (shift-F2).

And that method will never work, even when bridging is possible.  Wormholes were added for setting up presentations and for mod systems.
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