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Mosfet Space-y Mods

Posted: 25 Nov 2016 16:18
by Mosfet
Here are my mods.

Surface Habitats:

Built by using SpaceEngine default modules and tweaked textures, sizes and rotations in order to re-purpose the meshes.

Habitat 1:

► Show Spoiler


The Cupolas:

► Show Spoiler


Instructions
:
1. Place the .pak file in your SpaceEngine Addons directory.
2. Find a planet you want to use with the habitat, better if it's a flat surface. Move until you are 1 km or less from the surface (Tracking the planet with T helps).
3. Build the habitat and let it descend until it stops. Then hit Shift-F2 for Ship edit mode in order to fine tune the position and rotation of x, y, z axes. Better it you stop the time (spacebar).
4. make some beautiful screenshots.


Ships:

The Arca I: Live crop transportation ship. It comes with nearly 247 acres of terrain protected under 3 domes, ready for outer system colonies
Arca1.jpg

This it comes with a spacious cockpit
cockpit1.jpg

► Show Spoiler


Arca II Colonizer
scr00064.jpg
Arca 2 Colonizer

Arca II Colonizer needs also ePayload modules

Download MannedSpaceCorp pak: Works with SE 0980+. To be placed in Addons folder.




Small Emission Tweak for Docking Modules: [link]



A General Purpose Cockpit for CloseSpace Corp Skylone & Shuttle: [link]

Space Flight School skylone Jarschel Edition, with cockpit [link]



MannedSpace Corp O'Neill Station: [link]



Jupiter surface map, 14K map by Björn Jónsson: [link]



Space Engine Library


pfjarschel's Space Flight School (EPUB format):

The wonderful Space Flight School of Captain pfjarschel (also in the manual section of website) is now available in an updated ebook version (epub)!
No more juggling around big displays when piloting, you can use it as reference from your smartphone/ebook reader (additional apps may be needed)
Download here the latest version!
thumbnailCover.jpg
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Space Engine User Manual (EPUB/PDF):
(update December 2019)


Would you like to have a copy of the online User Manual directly from the website? An ebook you can read from your phone? A nice version you can read from your computer even offline, with code you can copy/paste to learn how to script your own small portion of the universe? Even a... printable one?
We got you covered!
SE User Manual.jpg
Space Engine User Manual
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Download PDF version                 Download EPUB version





NEW!
Space Engine 0.990 Screensaver for Windows:

A simple screensaver in .scr format with a selection of Full HD images from the new SE 0.990. 10s between images.
Download SpaceEngine.scr (zip file) (16.8 MB) for Windows 7/8/10
Installation instructions : [link]
SE screensaver.jpg
SE screensaver.jpg (9.61 KiB) Viewed 6811 times




Mosfet Space-y Mods

Posted: 25 Nov 2016 16:19
by Mosfet
Some scribbles that could become something, or maybe not...

Mosfet Space-y Mods

Posted: 11 Dec 2016 13:55
by deleonardisf
ehy mofset sono quello dell altro forum quello che ha problemi con le mod (ciccio200125) ora sto provando una delle tue mod quella con habitat e le astronavi di 15 mb :lol:

Mosfet Space-y Mods

Posted: 12 Dec 2016 06:06
by deleonardisf
Funzionano le navicelle ma non gli habitat (0.9.8.0) :?:

Mosfet Space-y Mods

Posted: 12 Dec 2016 15:28
by Mosfet
L'unica funzione degli habitat è quella di abbellire alcuni screenshot. Le istruzioni descritte permettono di posizionare su un pianeta l'habitat e le cupole, usando l'editor integrato (Shift-F2).
In questo senso funzionano, al momento non esiste modo di posizionare oggetti statici sulla superficie.

Mosfet Space-y Mods

Posted: 31 Dec 2016 07:09
by Mosfet
Following a suggestion in forums, I tweaked a bit the emission map for docking ports in default ships, making them more visible in the blackness of space:
before-after.jpg
Before and after

scr00002.jpg
Last minute tweak


As usual, just place the .pak file into SpaceEngine addons/ folder.

Mosfet Space-y Mods

Posted: 04 Jan 2017 16:12
by Mosfet
A cockpit for CloseSpace Corp shuttles

The idea is to provide a command module to CloseSpaceCorp's Skylone and Shuttle, by adding a cockpit inside the nose, thanks to the fact that their meshes are one-sided, or transparent from the inside. The downside is that nose and lateral engines are visible when fired up, due to their position, especially for the Shuttle. They're not really bothering me much, though, so I thought to let others decide for themselves.
Think of it as a full holographic control module.
Consider this as a WIP, every time I see the textures I want to change something.
I used the Payload version of the shuttles and other modules, so I include here the pak file for those not using it yet.

Download Payload_SE_pak02.pak
Download MannedSpace Corp Shuttle Cockpits pak
Tested with SpaceEngine v. 0980 (not Steam version, but it should work anyway)

Instructions: Place the pak files into SpaceEngine addons/ folder. You'll find modified shuttles with cockpit under the MS Corp/CloseSpace Corp faction, also Payload versions under the SpaceEngine/CloseSpace Corp Faction.

Mosfet Space-y Mods

Posted: 23 Jun 2017 09:19
by SpaceNer
Where do you download the surface habitats?

Mosfet Space-y Mods

Posted: 23 Jun 2017 10:10
by Stab74
SpaceNer wrote:
Where do you download the surface habitats?

It's in the MannedSpaceCorp pak link in his OP

Mosfet Space-y Mods

Posted: 23 Jun 2017 10:58
by SpaceNer
i hope it works with 9.8.0.

Mosfet Space-y Mods

Posted: 23 Jun 2017 11:05
by SpaceNer
How do you turn it to face the ground, I spawned it sideways

Mosfet Space-y Mods

Posted: 23 Jun 2017 11:21
by Mosfet
Hi!
SpaceNer wrote:
Source of the post i hope it works with 9.8.0.

Mosfet wrote:
Source of the post it works with SE 0974 RC3/0980. To be placed in Addons folder.


SpaceNer wrote:
Source of the post How do you turn it to face the ground, I spawned it sideways

Try by following these tips:
Mosfet wrote:
Source of the post Instructions:
1. Place the .pak file in your SpaceEngine Addons directory.
2. Find a planet you want to use with the habitat, better if it's a flat surface. Move until you are 1 km or less from the surface (Tracking the planet with T helps).
3. Build the habitat and let it descend until it stops. Then hit Shift-F2 for Ship edit mode in order to fine tune the position and rotation of x, y, z axes. Better it you stop the time (spacebar).
4. make some beautiful screenshots.

Mosfet Space-y Mods

Posted: 23 Jun 2017 11:24
by SpaceNer
Ok, but i have a question. On the screenshots of it, Where did he get that model of that spaceenginer astronaut?

Mosfet Space-y Mods

Posted: 23 Jun 2017 11:44
by Mosfet
Ah, that one I got it from another addon. It has been ported by HarbingerDawn for the previous version, but it's not compatible yet for 0.9.8.0.
You'll find it in the old forum.

Mosfet Space-y Mods

Posted: 23 Jun 2017 17:03
by Kirby
Hey Mosfet,

does your skylone cockpit work with jarschel's tuned skylone mod from his space flight school? I like the idea of having both hover and warp drives + cockpit view!