Ultimate space simulation software

 
ZeGamingCuber
Astronaut
Astronaut
Posts: 52
Joined: 23 Apr 2017

JackDole's Universe

29 Apr 2018 12:30

JackDole wrote:
Source of the post It will not work in SE 0.990!

How do you even get 0.990?
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

29 Apr 2018 12:36

ZeGamingCuber wrote:
Source of the post How do you even get 0.990?

Not at all! Only a few beta testers have access to it.
 
ZeGamingCuber
Astronaut
Astronaut
Posts: 52
Joined: 23 Apr 2017

JackDole's Universe

30 Apr 2018 12:58

JackDole wrote:
ZeGamingCuber wrote:
Source of the post How do you even get 0.990?

Not at all! Only a few beta testers have access to it.

I wish the beta testing team wasn't full. now I'll probably still have to wait several more months for it to be released.
 
User avatar
Quarior
Pioneer
Pioneer
Posts: 352
Joined: 11 Oct 2016
Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
Contact:

JackDole's Universe

02 May 2018 02:52

JackDole wrote:
Flat Earth 0.980

This is for SE 0.980. It will not work in SE 0.990!
scr00070.png
With 'Auto exposure' and slightly higher 'Ambient' light.
scr00072.png

FlatEarthV3-0980.pak

Hi.
I test your version of your flat Earth and I don't know if it is a bug or if is normal but the Moon rotate but is tidal locked.
Image
I use 0.9.8.0e. So is the bug you see in 0.9.9.0 ?
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

02 May 2018 04:10

Quarior wrote:
Source of the post I don't know if it is a bug or if is normal but the Moon rotate but is tidal locked.

It is not a bug. I just did not pay attention, because the whole thing is really only meant to be viewed from afar. Then you can not see if the moon is tidal locked or not.
Incidentally, the size of the moon and the sun, viewed from the earth, are also not correct.
 
User avatar
Quarior
Pioneer
Pioneer
Posts: 352
Joined: 11 Oct 2016
Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
Contact:

JackDole's Universe

02 May 2018 09:30

JackDole wrote:
Quarior wrote:
Source of the post I don't know if it is a bug or if is normal but the Moon rotate but is tidal locked.

It is not a bug. I just did not pay attention, because the whole thing is really only meant to be viewed from afar. Then you can not see if the moon is tidal locked or not.
Incidentally, the size of the moon and the sun, viewed from the earth, are also not correct.

So I don't understand, I just add this line to the Tiny Moon (and Sol also in case) :
TidalLocked true

Remove also the RotationPeriod of the barycenter.
Also I reduce the size by 10 and put the mass for Tiny Moon and Tiny Sol for the gravity is the same like real Moon and Sol.
Also for avoid to see '2 skybox', I move the system far away in the 'outside' of the 'cube universe'.
I attach the pak and rename to V4.
FlatEarthV4-0980.pak
(2.48 MiB) Downloaded 33 times

Have a nice day.
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

09 May 2018 01:17

AlphaLane (WiP)

AlphaLane is a wormhole road of 30 solar systems around the Milky Way.
AlphaLane because the systems are named alphabetically. (With German umlauts and double S for ß (SSnake))
I basically have all the systems, but I still have to provide them with appropriate planets, moons or other objects where I can put the wormholes. Usually in the L4 and L5 points.
scr00015-Steam.png

Aleph
scr00001-aleph.png
scr00009-Aleph.png

Cheta
scr00008-Cheta.png
scr00004-Cheta.png

Boltar
scr00012-Boltar.png
scr00011-Boltar.png
scr00000-Boltar.png

Dorian
scr00013-Dorian.png

Elore
scr00015-Elore.png
scr00014-Elore.png


(Of course, the whole thing will not really work because wormholes can not yet be connected to each other.)
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

10 Jun 2018 07:49

Starkiller Base ... (My Version)
scr00009.jpg
scr00001.jpg

There are two (minimally different) versions, for SE 0.980 and SE 0.980_e.
StarKiller_0980.sc
(6.46 KiB) Downloaded 87 times
StarKiller_0980e.sc
(6.47 KiB) Downloaded 68 times

Put this files in 'addons\catalogs\planets'.  (Depending on which version you use.)
StarKillTxt1.zip
(961.97 KiB) Downloaded 59 times
StarfKillTxt2.zip
(767.72 KiB) Downloaded 48 times

Unzip these archives into the 'addons' folder.
 
User avatar
Quarior
Pioneer
Pioneer
Posts: 352
Joined: 11 Oct 2016
Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
Contact:

JackDole's Universe

11 Jun 2018 02:14

JackDole wrote:
Starkiller Base ... (My Version)
scr00009.jpgscr00001.jpg
There are two (minimally different) versions, for SE 0.980 and SE 0.980_e.
StarKiller_0980.scStarKiller_0980e.sc
Put this files in 'addons\catalogs\planets'.  (Depending on which version you use.)
StarKillTxt1.zipStarfKillTxt2.zip
Unzip these archives into the 'addons' folder.

Nice work. But don’t take part of the dark side :).
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

30 Jun 2018 11:59

Incipisphere
This is work in process. (I do not know if I will continue with it.)
scr00008.jpg

scr00027 (2).jpg

scr00026.jpg

scr00025.jpg

I have a version for SE 0.980 and 0.980_e.

Put this file in 'addons\catalogs\stars':
Incipisphere.sc
(603 Bytes) Downloaded 57 times

Put one of this files in 'addons\catalogs\planets':
Incipisphere-0980.sc
(34.15 KiB) Downloaded 48 times
Incipisphere.0980_e.sc
(34.28 KiB) Downloaded 52 times

Put this file also in 'addons\catalogs\planets':
SkaiaAsterBelt_500.sc
(201.62 KiB) Downloaded 57 times

This is a Planemo system! In order to see something, the ambient lighting has to be set high!
 
User avatar
Propulsion Disk
Explorer
Explorer
Posts: 162
Joined: 04 Jun 2018
Location: In My lab at the moment.

JackDole's Universe

30 Jun 2018 19:59

JackDole wrote:
Incipisphere
This is work in process. (I do not know if I will continue with it.)
scr00008.jpg
scr00027 (2).jpg
scr00026.jpg
scr00025.jpg
I have a version for SE 0.980 and 0.980_e.

Put this file in 'addons\catalogs\stars': Incipisphere.sc
Put one of this files in 'addons\catalogs\planets': Incipisphere-0980.scIncipisphere.0980_e.sc
Put this file also in 'addons\catalogs\planets': SkaiaAsterBelt_500.sc
This is a Planemo system! In order to see something, the ambient lighting has to be set high!

:shock: What is it? :shock:
I'm good when it comes to Physics, Algebra, Relativity, Space, and SpaceEngine. But I could still use a LOT of help on the things I still don't know. So I hope I get a lot of help on how all that works, here!
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

30 Jun 2018 23:24

 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

02 Jul 2018 18:30

TON 618

An addon for TON 618. It works for SE 0.980 and SE 0.980_e.
scr00008.jpg

scr00005 (3).jpg

scr00004 (4).jpg

TON_618_0980.pak
(4.29 KiB) Downloaded 67 times
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

07 Jul 2018 03:44

Matrioshka brain
https://en.wikipedia.org/wiki/Matrioshka_brain
scr00004.jpg

scr00005 (2).jpg

scr00005.jpg

Matrioshka0980e.pak
(1014.15 KiB) Downloaded 41 times

(Is for SE 0.980_e, but may also work with SE 0.980.)
The star is called Matri.

Use only with a very fast computer. 8-)
 
User avatar
JackDole
World Builder
World Builder
Topic Author
Posts: 1015
Joined: 02 Nov 2016
Location: Terra

JackDole's Universe

17 Jul 2018 11:46

Some new Jupiter moons.

Astronomers discover 12 new moons orbiting Jupiter - one on collision course with the others
Here's a script with the 10 new Jupiter moons. (Two are a slightly older and already in the SpaceEngine catalog.)
NewJupiterMoons.sc
(14.71 KiB) Downloaded 44 times

I left the data I made the script with as comments in the script.
(The 11th is apparently an update for an older moon.)

Who is online

Users browsing this forum: Mosfet and 1 guest