Ultimate space simulation software

 
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longname
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20 Nov 2017 13:13

JackDole wrote:
longname wrote:
Source of the post It says 'Not Found' when clicking 'The Disk'

The planet is called 'The Disc', with a 'c' at the end. Not 'The Disk', with a 'k' in the end.

I meant Disc. On my modded version, I clicked it on the catalogue list, not manually. FYI, I discovered that the mod does not work on 0.9.8.0e.
Previously as "connorneal2005"
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JackDole
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21 Nov 2017 00:49

longname wrote:
Source of the post I meant Disc. On my modded version, I clicked it on the catalogue list, not manually. FYI, I discovered that the mod does not work on 0.9.8.0e.

Since I currently have only one computer with an Intel 3000 graphics card, which does not work properly with SE 0.980 / SE 0.980_e, textures are not displayed with me.
scr00023.png

But the system is available and can also be clicked in the selection list.

Can you post your se.log here? It is located in the system directory of the SpaceEngine installation.
 
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21 Nov 2017 04:00

1I/'Oumuamua

An attempt to give the asteroid the shape and color (reddish) it possibly has.
I can not guarantee that it works with SE 0.980 / SE 0.980_e.

The pictures are from SE 0.971.
scr00107.png

scr00105.png

scr00109.png

A-2017_U1-long.sc
(1.7 KiB) Downloaded 95 times
(Put in 'addons\catalogs\planets')
 
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21 Nov 2017 10:13

JackDole wrote:
longname wrote:
Source of the post I meant Disc. On my modded version, I clicked it on the catalogue list, not manually. FYI, I discovered that the mod does not work on 0.9.8.0e.

Since I currently have only one computer with an Intel 3000 graphics card, which does not work properly with SE 0.980 / SE 0.980_e, textures are not displayed with me.
scr00023.png
But the system is available and can also be clicked in the selection list.

Can you post your se.log here? It is located in the system directory of the SpaceEngine installation.

I have now given you the logs for my modded and ephemerides game. ;)
Attachments
se (0.9.8.0e).log
(49.44 KiB) Downloaded 59 times
se (Modded).log
(56 KiB) Downloaded 52 times
Previously as "connorneal2005"
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21 Nov 2017 11:05

longname wrote:
Source of the post I have now given you the logs for my modded and ephemerides game.

You have the file 'Discworld 4.0.pak' in the wrong folder. You have it in 'addons\catalogs'. But it belongs in the folder 'addons'. (Which by the way is the case with many addons.)
 
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21 Nov 2017 11:48

JackDole wrote:
longname wrote:
Source of the post I have now given you the logs for my modded and ephemerides game.

You have the file 'Discworld 4.0.pak' in the wrong folder. You have it in 'addons\catalogs'. But it belongs in the folder 'addons'. (Which by the way is the case with many addons.)

Ah.  :oops:
Thanks ;)
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11 Jan 2018 19:36

Great Mods, that must have taken a long time to make all of these!
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14 Jan 2018 10:50

Is it fine if you have the ringworld as a mod?
Hello, I love Space.
 
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14 Jan 2018 11:53

smellywilie wrote:
Source of the post Is it fine if you have the ringworld as a mod?

I do not quite understand what you mean, but I have an addon for the Ringworld in the old forum: An'dohan Trufainne - Ringworld III
It did not work very well. And it was for SE 0.974 RC3, and I have no current version.
 
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24 Jan 2018 12:36

Triple X
Example script for a triple blackhole system.
// Filename: TripleXSystem.sc
// Comment: Example script for triple blackhole system
// JackDole 2018.01.24 20:25:07

// Put this file in 'addons\catalogs\stars'
//------------------------------------------------------------------------------

StarBarycenter "Triple X System"
{
    RA      1.56358531
    Dec     -55.1912595
    Dist    159.479873
    
    Class   "X"
}

//------------------------------------------------------------------------------

// Filename: TripleX.sc
// Comment: Example script for triple blackhole system
// JackDole 2018.01.24 20:30:36

// Put this file in 'addons\catalogs\planets'
//------------------------------------------------------------------------------

Star "Triple X A"
{
    ParentBody  "Triple X System"
    Class       "X"
    
    MassSol     5
 
    Orbit
    {
        SemiMajorAxis   0.00058333
        Period          9.12764352e-6
        Eccentricity    0.0085
        Inclination     16.822840
        AscendingNode   0
        ArgOfPericenter 128.275
        MeanAnomaly     0
    }
}

Barycenter "Triple X BC"
{
    ParentBody  "Triple X System"
    
    Orbit
    {
        SemiMajorAxis   0.00041666
        Period          9.12764352e-6
        Eccentricity    0.0085
        Inclination     16.822840
        AscendingNode   0
        ArgOfPericenter 308.275
        MeanAnomaly     0
    }
}

Star "Triple X B"
{
    ParentBody  "Triple X BC"
    Class       "X"
    
    MassSol     4
 
    Orbit
    {
        SemiMajorAxis   0.00021429
        Period          4.22527792e-6
        Eccentricity    0.001353
        Inclination     5.174108
        AscendingNode   0
        ArgOfPericenter 55.0149
        MeanAnomaly     0
    }
}

Star "Triple X C"
{
    ParentBody  "Triple X BC"
    Class       "X"
    
    MassSol     3
 
    Orbit
    {
        SemiMajorAxis   0.00028571
        Period          4.22527792e-6
        Eccentricity    0.001353
        Inclination     5.174108
        AscendingNode   0
        ArgOfPericenter 235.0149
        MeanAnomaly     0
    }
}

//------------------------------------------------------------------------------

TripleXSystem.sc
(471 Bytes) Downloaded 59 times
(Put in 'addons\catalogs\stars')
TripleX.sc
(1.71 KiB) Downloaded 60 times
(Put in 'addons\catalogs\planets')
Attachments
scr00032.png
scr00031.png
scr00030.png
 
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25 Jan 2018 10:53

 
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25 Jan 2018 19:17

Like a fully fledged out Ringworld with an atmosphere and its own life like in the video game series, "Halo". But I understand the difficulty in coding something like that.
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Julian
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25 Jan 2018 22:36

smellywilie wrote:
Like a fully fledged out Ringworld with an atmosphere and its own life like in the video game series, "Halo". But I understand the difficulty in coding something like that.

The Ringworld that JackDole originally posted to the old forum is a sphere with most of it given a transparent texture so that it looks like a ring. Ideally, a ringworld should be a 3D model, but Space Engine currently doesn't have any way to add procedural terrain to 3D models. Celestia has a fairly elaborate Ringworld addon which may be possible to port to Space Engine in the next version when we can make non-pilotable ships, but it still won't have procedural terrain.
 
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26 Jan 2018 07:22

Fidget spinner - a slightly different version.
https://i.imgur.com/8Kw4S0C.gifv
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28 Jan 2018 07:28

Kepler 90 i
// Filename: Kepler-90i.sc
// JackDole 2018.01.28 15:25:08

// https://en.wikipedia.org/wiki/Kepler-90

// Put in 'addons\catalogs\planets'
//------------------------------------------------------------------------------

Planet  "Kepler-90 i"
{
    ParentBody  "Kepler-90"
    
    Radius      8419.1448
    
    DiscMethod  "Transit"
    DiscDate    "2017"
    
    Orbit
    {
        SemiMajorAxis   0.1234
        Period          0.03956038
        Eccentricity    0.0
        Inclination     89.2
    }
}

//------------------------------------------------------------------------------


Ross 128 b
// Filename: Ross128b.sc
// JackDole 2018.01.28 16:02:48

// https://en.wikipedia.org/wiki/Ross_128_b

// Put in 'addons\catalogs\planets'
//------------------------------------------------------------------------------

Planet  "Ross 128 b"
{
    ParentBody  "Ross 128"
    Class       "Terra"
    
    Mass        1.35
    
    DiscMethod  "RadVel"
    DiscDate    "2017.09.15"
    
    Orbit
    {
        SemiMajorAxis   0.0496
        Period          0.02701167
        Eccentricity    0.036
    }
}

//------------------------------------------------------------------------------

Kepler-90i.sc
(620 Bytes) Downloaded 70 times

Ross128b.sc
(615 Bytes) Downloaded 68 times

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