Ultimate space simulation software

 
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JackDole
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03 Mar 2018 02:30

Quadruble
Example scripts for a simple quadruple system.
// Filename: QuadBC.sc
// JackDole 2018.03.03 10:03:42

// Put this in 'addons\catalogs\stars'
//------------------------------------------------------------------------------

StarBarycenter "Quadruble System"
{
    RA      1.563585        // Random value
    Dec     -110.191259     // Random value
    Dist    586.479873      // Random value
}

//------------------------------------------------------------------------------

// Filename: QuadSystem.sc
// JackDole 2018.03.03 10:10:11

// Put in 'addons\catalogs\planets'
//------------------------------------------------------------------------------

Barycenter "Quadruble AB"
{
    ParentBody  "Quadruble System"
    
    MassSol     1.5
    
    Orbit
    {
        SemiMajorAxis   0.44444444
        Period          0.60858062
        Eccentricity    0.035029        // Random value
        Inclination     4.82284         // Random value
        AscendingNode   135.174108      // Random value
        ArgOfPericenter 65.7105         // Random value
        MeanAnomaly     0.0
    }
}

Barycenter "Quadruble CD"
{
    ParentBody  "Quadruble System"
    
    MassSol     1.2
    
    Orbit
    {
        SemiMajorAxis   0.55555556
        Period          0.60858062
        Eccentricity    0.035029
        Inclination     4.82284
        AscendingNode   135.174108
        ArgOfPericenter 245.7105        // Random value + 180
        MeanAnomaly     0.0
    }
}

//------------------------------------------------------------------------------
Star "Quadruble A"
{
    ParentBody  "Quadruble AB"
    Class       "F"
    
    MassSol     1.1
    
    Orbit
    {
        SemiMajorAxis   0.08
        Period          0.13416408
        Eccentricity    0.051353
        Inclination     3.039949
        AscendingNode   3.091402
        ArgOfPericenter 36.4452
        MeanAnomaly     0.0
    }
}

Star "Quadruble B"
{
    ParentBody  "Quadruble AB"
    Class       "M"
    
    MassSol     0.4
    
    Orbit
    {
        SemiMajorAxis   0.22
        Period          0.13416408
        Eccentricity    0.051353
        Inclination     3.039949
        AscendingNode   3.091402
        ArgOfPericenter 216.4452        // -180
        MeanAnomaly     0.0
    }
}

//------------------------------------------------------------------------------
Star "Quadruble C"
{
    ParentBody  "Quadruble CD"
    Class       "K"
    
    MassSol     0.6
    
    Orbit
    {
        SemiMajorAxis   0.04545455
        Period          0.03015113
        Eccentricity    0.01659
        Inclination     -9.88525
        AscendingNode   44.569231
        ArgOfPericenter -119.083224
        MeanAnomaly     0.0
    }
}

Star "Quadruble D"
{
    ParentBody  "Quadruble CD"
    Class       "K"
    
    MassSol     0.5
    
    Orbit
    {
        SemiMajorAxis   0.05454545
        Period          0.03015113
         Eccentricity    0.01659
        Inclination     -9.88525
        AscendingNode   44.569231
        ArgOfPericenter 60.916776       // + 180
        MeanAnomaly     0.0
    }
}

//------------------------------------------------------------------------------

scr00014.png
 
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JackDole
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14 Mar 2018 05:56

I have made a small bug fix for my Dyson sphere.
 
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04 Apr 2018 04:56

A somehow flat earth ... (WIP)
scr00019 (2).png


Parallelview
https://i.imgur.com/lR0nC9Z.gifv

Crossview
https://i.imgur.com/CTELnOX.gifv
 
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04 Apr 2018 10:47

Would not the rotation be the reverse of what is shown to make it appear as if the sun was rising in the East?
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04 Apr 2018 11:25

You're right. I have not noticed that at all !  :D


https://i.imgur.com/Zcixh7X.gifv
 
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09 Apr 2018 01:44

I've added a short copyright notice to the first post.
 
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09 Apr 2018 05:07

JackDole wrote:
You're right. I have not noticed that at all !  :D


https://i.imgur.com/Zcixh7X.gifv

Nice, planned to share ?
Also like my version, is planned to have the moon have a different period for moon phase and also the sky ?
 
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09 Apr 2018 05:41

Quarior wrote:
Source of the post planned to share ?

Maybe if I have a new computer and can test if it works with newer SpaceEngine versions than SE 0.973.

Quarior wrote:
Source of the post is planned to have the moon have a different period for moon phase and also the sky ?

The sky, the sun and the moon have different rotations. The sun moves over the sky once a year and the moon overtakes the sun once in about 28 days.
Of course, this is not visible in this short animation.
 
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11 Apr 2018 03:51

JackDole wrote:
Quarior wrote:
Source of the post planned to share ?

Maybe if I have a new computer and can test if it works with newer SpaceEngine versions than SE 0.973.

If my version work, it should be worked with the new version. Or maybe you use a different method if you don't use your under like you experiment flat planet I used for my version, so you can't go to the surface but I think in the next version, we can use object instead the method actual.
JackDole wrote:
Quarior wrote:
Source of the post is planned to have the moon have a different period for moon phase and also the sky ?

The sky, the sun and the moon have different rotations. The sun moves over the sky once a year and the moon overtakes the sun once in about 28 days.
Of course, this is not visible in this short animation.

OK, like my version, is just I think for the gif you don't show the rotation of the Earth (~24 hours) ? Because else, it doesn't explain why the night is different each night if the skybox turn also.
 
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28 Apr 2018 18:05

JackDole wrote:
The Wanderer and his Follower.

This is one of my wandering planets. It is currently in the Alnitak system.

scr00025.jpg


(Of course the planet is not really mobile, but because I use several of these planets, I can always, whenever I meet one, think that it is always the same.)

AlnitakWanderer.zip


A Wanderer in the old thread.



The textures aren't showing up properly for me. that band on it is very low resolution and everything else is a blinding white. also I can clip through the main planet's terrain and the stars look normal.
 
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28 Apr 2018 19:08

ZeGamingCuber wrote:
Source of the post The textures aren't showing up properly for me. that band on it is very low resolution and everything else is a blinding white. also I can clip through the main planet's terrain and the stars look normal.

Can you post one or two pictures?
For me it looks like this.
scr00025.png

The change of the ring is caused by the 'protective screen'.
scr00023.png

Turn off clouds.
scr00024.png

If the textures are worse than mine, it's because I had to downsize them in order to post them in the old forum.
Because my video card went bad in the meantime, I could not make any changes.
 
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29 Apr 2018 08:11

JackDole wrote:
ZeGamingCuber wrote:
Source of the post The textures aren't showing up properly for me. that band on it is very low resolution and everything else is a blinding white. also I can clip through the main planet's terrain and the stars look normal.

Can you post one or two pictures?
For me it looks like this.
scr00025.png
The change of the ring is caused by the 'protective screen'.
scr00023.png
Turn off clouds.
scr00024.png
If the textures are worse than mine, it's because I had to downsize them in order to post them in the old forum.
Because my video card went bad in the meantime, I could not make any changes.

for me it looks like this:
Screenshot (7).png

And without clouds it looks like this:
Screenshot (8).png

I think my game thought the bump map was also the texture.

also, all the asteroid belts in the Hiszs system don't appear.
 
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29 Apr 2018 08:28

JackDole wrote:
Cone Earth (Only a work title)

This is a script for this:
scr00095.png
There should be no restrictions. (Like a deactivated atmosphere.) But I can not guarantee that it works with SE 0.980 / 0.980e.

It uses the same sun and the same orbit as 'The Conus', but it is moved by 60 degrees. (A lagrange point.)
And you need the textures of 'The Conus'.

ConusStar.sc(Put in 'addons\catalogs\stars')
ConeEarth.sc(Put in 'addons\catalogs\planets')

this doesn't work, "Conus Star" only has a procedural system around it.
 
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29 Apr 2018 09:13

ZeGamingCuber wrote:
Source of the post for me it looks like this:

Maybe you have some brightness settings different than me.

ZeGamingCuber wrote:
Source of the post also, all the asteroid belts in the Hiszs system don't appear.

scr00068.png


ZeGamingCuber wrote:
Source of the post this doesn't work, "Conus Star" only has a procedural system around it.

If you've unpacked everything in the right folders, you should see something like this.
scr00071.png

This is not what you should actually see, but as I said, I can not guarantee that it works with SE 0.980 / 0.980e.
It does not work properly with SE 0.980!
 
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29 Apr 2018 09:57

Flat Earth 0.980

This is for SE 0.980. It will not work in SE 0.990!
scr00070.png

With 'Auto exposure' and slightly higher 'Ambient' light.
scr00072.png


FlatEarthV3-0980.pak
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