Free planetarium

 
User avatar
DoctorOfSpace
World Builder
World Builder
Topic Author
Posts: 921
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

04 Nov 2017 18:49

Destructor1701 wrote:
Source of the post count Star Trek Enterprise as a canon mis-step too

Honestly I can see ENT as canon.  The ship does not look more advanced, its clearly made from metal, welded together, and has a thrown together sense to it.  The deflector can be explained pretty easily as sorta just fitting in with the primary hull.  I agree with Doug Drexler, the dude who designed it, about it looking more primitive than the TOS Enterprise.
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
Tuskin38
Observer
Observer
Posts: 17
Joined: 03 Jan 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Nov 2017 08:10

Outside of the Shenzhou, I think DSC's ship designs fit fine. They can easily fit between the Connie and the Connie Refit.

They have square nacelles, with Dome shaped ramscoops.

Remember the Connie is at least 10 years old by the time DSC starts.
 
Tuskin38
Observer
Observer
Posts: 17
Joined: 03 Jan 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Nov 2017 08:13

Am I blind or is there no edit button?


To add on to the above, the DSC ships also have phaser hardpoints similar Connie refit, the nacelles look like a half way point betweent he round ones and the rectangle ones in TMP.
 
User avatar
DoctorOfSpace
World Builder
World Builder
Topic Author
Posts: 921
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Nov 2017 11:05

Tuskin38 wrote:
Source of the post I think DSC's ship designs fit fine.


I don't disagree in much of the general look. 

Tuskin38 wrote:
Source of the post They can easily fit between the Connie and the Connie Refit.


The problem is this isn't really between that, this is a decade before TOS.  While the Connie may have already been in service the Connie class vessels are considered heavy cruisers still at this time and considered to be the top of the line ships in the Federation.  It seems only reasonable many of the aspects of the Connie would have been reworked into period ships. 

The problem is even the Klingon ships do not fit the time period, so it can either be assumed they're in an alternate reality that will merge with or link to the prime timeline, or all the visuals have been changed to conform to a modern audience, in which case that is a really silly thing to do.

I can totally see ships from the late 2100s still being used by the 2250s, but every ship we have seen so far has these updated visuals and I can't rationalize that as anything but the effects team not respecting the established canon until proven otherwise.

Would have much preferred to see ships with updated visuals sticking to a style like
Image

Tuskin38 wrote:
Source of the post Am I blind or is there no edit button?


You require 10 posts to be able to edit your own posts.

Tuskin38 wrote:
Source of the post the nacelles look like a half way point betweent he round ones and the rectangle ones in TMP


This doesn't fit.  The Shenzhou is a Walker class vessel, noted as being already out of date by the time of Discovery.  We also have it confirmed that the classic Constitution class at this point in time is considered to be one of the best and most successful ship designs in the Federation.  If those rectangular shaped nacelles were a true halfway point, it is reasonable to assume that between Pike and Kirk the Enterprise would have been updated to use the better equipment, but this is not what we see in TOS.

Screen grab from the episode that will be out later tonight
Image
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
User avatar
Mosfet
World Builder
World Builder
Posts: 722
Joined: 24 Oct 2016
Location: Italy

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Nov 2017 17:03

DoctorOfSpace wrote:
Source of the post all the visuals have been changed to conform to a modern audience, in which case that is a really silly thing to do.

Since the reboot movies I assumed this is the reason indeed, and being STD a post-reboot series... Even how Klingon morphology is treated throughout the series can be similarly explained, it's that they don't want to maintain visual continuity.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
My mods | My specs: Asus x555ub - cpu i5-6200u, ram 4gb, gpu nvidia geforce 940m 2gb vram | IRC freenode.net canale ##SpaceEngineITA
 
User avatar
DoctorOfSpace
World Builder
World Builder
Topic Author
Posts: 921
Joined: 22 Aug 2016
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Nov 2017 18:01

Mosfet wrote:
Source of the post it's that they don't want to maintain visual continuity.

That is fine but at least don't claim it to be the prime timeline then, that will only dissuade long time fans from accepting the new franchise.  Fans saved Star Trek, it is only as successful as it is today because of the fans of the past who kept it alive and managed to convince the studios to do movies and new shows like TNG.
CPU: Intel Core i7-5820K 4.2GHz 6-Core Processor - RAM: G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 - GPU: EVGA GeForce GTX 1080 Ti SC Black Edition
Quando omni flunkus, moritati
 
ineedmyspace
Observer
Observer
Posts: 5
Joined: 01 Nov 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

06 Nov 2017 23:34

I have given this much thought. I don't know what is more ignorant. To assume that the limitations of a late 60's sci-fi production should dictate the storytelling and visuals of a far advance civilization that takes place more than 100 years from now. Or in more than 100 years from now, that advanced civilization favors a late 1960's "retro futuristic style" that sweeps the quadrant. Further more, Vulcans look like members of the Beatles. Growing up watching TNG, then TOS made me realize that TOS wanted to use touch screen LCARS but didn't know how to implement it yet, or didn't know that's what they were trying to achieve. They just threw a bunch of colored buttons to push that light up in sequence, implementing we (us) don't understand it yet since its so far advanced.  What does the green button on the bottom left do? I can't  look at this type of column and take it aerious in 2017. But I totally understand preserving the continuity of the franchise, and I love TOS for what it is and what it's done. Honestly, Discovery is exactly how I thought it would be.  Image
 
ineedmyspace
Observer
Observer
Posts: 5
Joined: 01 Nov 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

06 Nov 2017 23:47

*serious
 
ineedmyspace
Observer
Observer
Posts: 5
Joined: 01 Nov 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

06 Nov 2017 23:54

The best way to sum up what I said is to look at this. It happened in sci-fi, then happened in real life. 
 
User avatar
HarbingerDawn
SE Team Member
SE Team Member
Posts: 341
Joined: 22 Aug 2016
Location: CT, USA
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Nov 2017 02:31

ineedmyspace wrote:
Source of the post I have given this much thought. I don't know what is more ignorant. To assume that the limitations of a late 60's sci-fi production should dictate the storytelling and visuals of a far advance civilization that takes place more than 100 years from now. Or in more than 100 years from now, that advanced civilization favors a late 1960's "retro futuristic style" that sweeps the quadrant.

No one is suggesting that Discovery be limited to the visual techniques that were available in the 1960s, just that the overall aesthetic be congruous with previously established designs. Take the show Enterprise, for example. Its visuals were pretty good by the standards of the early 2000s, and yet you had the strong sense that the technological designs in the show were more primitive than, and antecedent to, the designs seen in TOS. Discovery, on the other hand, largely looks like 25th century Trek, not 23rd century.
Ryzen 7 1700 OC to 3.8 GHz, 32 GB DDR4 RAM, GTX 980 Ti 6144 MB VRAM
Posts on old forum: 8717
 
User avatar
Proteus
Space Tourist
Space Tourist
Posts: 30
Joined: 11 Oct 2016

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Nov 2017 04:02

Here is the reason the ships are not consistent with the TOS. If the video below doesn't start at 10:50, skip to that timestamp for the explanation. It has to do with licensing limitations paramount has from CBS.

 
Destructor1701
Astronaut
Astronaut
Posts: 61
Joined: 07 Nov 2016

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Nov 2017 04:18

[EDIT]: Doc. MIND BLOWN. I hadn't realised the contractual bullspud surrounding the visuals between Kelvin and Prime timelines. This is such a clusterfrak.

[/EDIT]

Exactly Harb - if the changes were in service of making Discovery a better or more realistic vision of the future as outlined by Trek, then that would be GREAT!

But they're NOT. They're change for change's sake.

Why are the uniforms nothing like previously established uniforms for that period? Is blue and silver more realistic than tan and light blue?
Why change practically everything about the Klingons and dump yet another visual redesign right in the middle of a period where they're canonically humanesque?
Why are the ship designs so radically different?
It is possibly to make TOS designs look badass and new:
Image
'60s version for comparison

This isn't an update to improve the franchise - it's a change for change's sake, brought about because previous incarnations of the franchise have had failures and if the money men see something that reminds them of those outings, they get scared.

And even that doesn't make sense because every reboot so far has preserved Enterprise, the biggest failure of all.
 
Tuskin38
Observer
Observer
Posts: 17
Joined: 03 Jan 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Nov 2017 15:41

Proteus wrote:
Here is the reason the ships are not consistent with the TOS. If the video below doesn't start at 10:50, skip to that timestamp for the explanation. It has to do with licensing limitations paramount has from CBS.


This is 100% Not true, nothing in this video is accurate AT ALL. Don't believe the lies.
 
Destructor1701
Astronaut
Astronaut
Posts: 61
Joined: 07 Nov 2016

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Nov 2017 17:44

Telling people not to believe lies without attempting to debunk them is an inneffective strategy.

Nevertheless, it did prompt me to research it a little.

Bad Robot is not involved. Alex Kurtzman is involved via his own production company Secret Hideout.
It's possible SH is some kind of BR derivative and retains the rights package that Bad Robot accessed via Paramount, but it's hard to know.

The contractual obligation would explain so much of this, though.

Please, Tuskin, if you have any further info, fill me in.
 
GeneralJoe344
Observer
Observer
Posts: 8
Joined: 13 Sep 2017

DoctorOfSpace's Mod Emporium v0.9.8.0

08 Nov 2017 11:49

Destructor, I respect your view on Enterprise, but I myself enjoyed it, but it was by no means the biggest failure. Discovery has that dishonour. I believe one reason (among many, I'm sure) why you didn't like Enterprise is because it didn't focus on philosophy, but on war . Yet you have to remember that the races of the Beta Quadrant, particularly the Andorians and the Vulcans, didn't play well with each other, and a third party was necessary for peace. It also shows that Vulcans and humans didn't like each other all that much, unofficially, despite being allies officially

That's just my belief

Who is online

Users browsing this forum: No registered users and 1 guest